Rust Server RankThe weekly server chart
On air 11,902 servers on air 104,075 listening now 4,038 with a crowd 426 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Event Testing

Offline 82.215.64.19:28024 checked 42d ago

moddedoxide
This week
15,471up 156
Last week
No. 15,627
Peak
No. 7,135
Days on chart
11
0/ ?
players now
0
7-day average
peak –
#15,471
rank
top 71%
43d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,627
  2. now15,471
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

How often does Event Testing wipe?

No rhythm can be read yet from the wipes on record for Event Testing. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 43 days 22 hours.

Lists and filters

Which Rust Server Rank filters and lists does Event Testing turn up in?

These Rust Server Rank lists include Event Testing: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Event Testing?

Here are the tags Event Testing publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Event Testing play?

A procedural map of size 4,800 with seed 1337 is what Event Testing runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.

What settings and rules does Event Testing have in place?

You will not find a gather rate in Event Testing's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Event Testing running?

Rust network protocol 2633 and build 163794 is the version, Linux the system, and Event Testing the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Event Testing, and is it online now?

Down at the moment: Event Testing was last seen 42 days 12 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 15 September 2026 for the first time.

Where in the world is Event Testing based?

No region is published by Event Testing. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 82.215.64.19:28024.

Numbers

What kind of population does Event Testing carry?

Offline at the moment, Event Testing was last seen 42 days 12 hours ago.

Where does Event Testing sit in the Rust server rankings?

Over the last seven days, Event Testing has clocked the player hours that put it at #15,471, inside the top 71% of all ranked servers.

Connect

How do you get into Event Testing?

Press F1 in Rust to bring up the console, then enter client.connect 82.215.64.19:28024. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163794
Build The build is 163794.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.