Artist page · Modded · on air
Chagamaru test
Online EA 82.21.2.3:10278 checked 5m ago
- Last week
- No. 15,173
- Peak
- No. 8,131
- Days on chart
- 39
Rank
- 23 Sep8,904
- 30 Sep8,799
- 7 Oct9,308
- 14 Oct9,715
- 21 Oct15,173
- now9,161
Top 41% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:03 UTC FW27d ago | 0 | – | running | 0 |
| Thu 1 Oct, 12:48 UTC27d ago | 1 | – | 0.3 days | 1 |
| Tue 29 Sep, 13:44 UTC29d ago | 2 | – | 2 days | 0 |
| Tue 22 Sep, 08:01 UTC36d ago | 2 | halved by day 2 | 7.2 days | 0 |
| Mon 21 Sep, 13:34 UTC37d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 34/ 100
- 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 16/ 88
- 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 11/ 100
- 4 [JP]ちょっぴりHard-PvE RiSu Server 7/ 100
- 5 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 12/ 100
- 6 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 8/ 100
Quick answers
Reset schedule
What happens on wipe day at Chagamaru test?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 2 is when the crowd went under half.
How often does Chagamaru test wipe?
The only wipe on Chagamaru test is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 27 days 1 hours. The tags carry a monthly schedule for wipes.
Tags
Where does Chagamaru test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Chagamaru test: Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do Chagamaru test's tags tell you?
These are the tags Chagamaru test puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp45 (Max players): The slot count is 45; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here; EA (East Asia): The server browser files this one under East Asia. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does Chagamaru test play?
The map on Chagamaru test is procedural, size 4,750, seed 2147483647, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.
What rules apply on Chagamaru test, and what settings does it use?
No gather rate appears in Chagamaru test's name. 8 players is the group limit, the default in the game. It runs pve, no player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is Chagamaru test running?
On Linux, Chagamaru test runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
How reliable is Chagamaru test, and is it online now?
Chagamaru test is live as you read this. Its own uptime figure puts the last restart at roughly 4 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does Chagamaru test run?
Never below 63, it averaged 173 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 118,100 entities. Memory use reached 4,167 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is Chagamaru test based?
In Asia, Chagamaru test lists itself with its EA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 82.21.2.3:10278 is its address.
Player count
Is Chagamaru test a busy server?
Right now 0 players are on Chagamaru test, with 45 slots in total. It peaked at 1 players in the last seven days, averaging 0. At 13:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.
Where does Chagamaru test place in the rankings?
Seven days of player hours give Chagamaru test #9,156 overall, the top 41% of ranked servers, and #443 in Asia.
Join details
How do you get into Chagamaru test?
In Rust, press F1 and enter client.connect 82.21.2.3:10278 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.