Artist page · Modded · on air
P.I.P RUST Test Server
Online 82.21.2.10:10218 checked 11m ago
- Last week
- No. 7,846
- Peak
- No. 6,934
- Days on chart
- 25
Rank
- 7 Oct13,805
- 14 Oct8,575
- 21 Oct7,846
- now7,083
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:22 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 15:04 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 11:07 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 09:25 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 04:23 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 03:36 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 03:01 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:51 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 11:00 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 09:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:30 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:10 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 14:26 UTC5d ago | – | – | – | 1 |
| Wed 21 Oct, 15:26 UTC7d ago | – | – | – | 0 |
| Sun 18 Oct, 06:47 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 03:24 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 02:13 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 15:22 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 15:02 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 14:11 UTC11d ago | – | – | – | 0 |
Similar servers
Quick answers
Reset schedule
When does P.I.P RUST Test Server wipe?
None of the resets on P.I.P RUST Test Server counts as a wipe. The map changes every few hours, and no wipe schedule is kept.
Tag guide
Which Rust Server Rank filters and lists does P.I.P RUST Test Server turn up in?
These Rust Server Rank lists feature P.I.P RUST Test Server: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.
How should you read the tags on P.I.P RUST Test Server?
Here are the tags P.I.P RUST Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does P.I.P RUST Test Server play?
The map on P.I.P RUST Test Server is procedural, size 3,500, seed 1891438067, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does P.I.P RUST Test Server have in place?
You will not find a gather rate in P.I.P RUST Test Server's name. Up to 8 players per group, which is the game's default. It runs pve, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is P.I.P RUST Test Server running?
On Linux, P.I.P RUST Test Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
How reliable is P.I.P RUST Test Server, and is it online now?
Right now P.I.P RUST Test Server is up and taking players. About 40 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 119 of 168 hours, 71% of the time. On 4 October 2026 it first appeared on Rust Server Rank.
Is P.I.P RUST Test Server smooth to play on?
Never below 125, it averaged 206 server fps across the last 48 hours. Up to 87,275 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,221 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is P.I.P RUST Test Server hosted?
No region comes from P.I.P RUST Test Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 82.21.2.10:10218 is its address.
Player count
What kind of population does P.I.P RUST Test Server carry?
Right now 0 players are on P.I.P RUST Test Server, with 20 slots in total. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 23:00 UTC, when it averaged 0 players.
Where does P.I.P RUST Test Server place in the rankings?
Over the last seven days, P.I.P RUST Test Server has clocked the player hours that put it at #7,095, inside the top 32% of all ranked servers.
Join details
How do you get into P.I.P RUST Test Server?
Press F1 in Rust to bring up the console, then enter client.connect 82.21.2.10:10218. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
