Artist page · Modded
TIER.ID | Internal Competitive
Offline 82.194.22.117:28015 checked 26d ago
- Last week
- No. 16,426
- Peak
- No. 15,516
- Days on chart
- 8
Rank
- 3 Oct16,426
- now16,011
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 61/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 107/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 36/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 114/ 700
- 6 RustSpain.com | EU Main 347/ 350
Quick answers
Reset schedule
How often does TIER.ID | Internal Competitive wipe?
Too few wipes are logged for TIER.ID | Internal Competitive to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 6 hours is how long the current world has been up.
Tags
Where does TIER.ID | Internal Competitive appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include TIER.ID | Internal Competitive: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on TIER.ID | Internal Competitive?
Here are the tags TIER.ID | Internal Competitive publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166494 (Build): Running game build 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
What settings and rules does TIER.ID | Internal Competitive have in place?
No gather rate appears in TIER.ID | Internal Competitive's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is TIER.ID | Internal Competitive running?
Rust network protocol 2634 and build 166494 is the version, Linux the system, and TIER.ID | Internal Competitive the server. To join, your game must be on the same protocol; Steam handles that update.
Is TIER.ID | Internal Competitive online, and how often does it stay up?
Last seen 26 days 5 hours ago, TIER.ID | Internal Competitive is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 3 October 2026 it first appeared on Rust Server Rank.
Where in the world is TIER.ID | Internal Competitive based?
No region comes from TIER.ID | Internal Competitive. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 82.194.22.117:28015 is its address.
Player count
How many players does TIER.ID | Internal Competitive usually have?
Offline at the moment, TIER.ID | Internal Competitive was last seen 26 days 5 hours ago.
Where does TIER.ID | Internal Competitive sit in the Rust server rankings?
The last seven days of player hours rank TIER.ID | Internal Competitive at #16,011, inside the top 70% of ranked servers.
Join details
What is the way to join TIER.ID | Internal Competitive?
In Rust, press F1 and enter client.connect 82.194.22.117:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.