Rust Server RankThe weekly server chart
On air 11,891 servers on air 103,453 listening now 4,007 with a crowd 409 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

adhd/markprivebuildserver/testing

Offline 82.169.117.163:28021 checked 28d ago

moddedoxide
This week
16,330down 219
Last week
No. 16,111
Peak
No. 5,105
Days on chart
15
0/ 10
players now
0% full
0
7-day average
peak –
#16,330
rank
top 69%
40d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 20 Sep5,105
  2. 1 Oct16,111
  3. now16,330
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 19 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:34 UTC40d ago 3 – running 1
Tue 15 Sep, 13:43 UTC44d ago 2 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at adhd/markprivebuildserver/testing?

Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does adhd/markprivebuildserver/testing wipe?

No rhythm can be read yet from the wipes on record for adhd/markprivebuildserver/testing. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 40 days 6 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does adhd/markprivebuildserver/testing turn up in?

These Rust Server Rank lists include adhd/markprivebuildserver/testing: Modded Rust server rankings and Best Rust build servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on adhd/markprivebuildserver/testing?

Here are the tags adhd/markprivebuildserver/testing publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does adhd/markprivebuildserver/testing play?

Generated by the game, the map on adhd/markprivebuildserver/testing is procedural.

What settings and rules does adhd/markprivebuildserver/testing have in place?

You will not find a gather rate in adhd/markprivebuildserver/testing's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is adhd/markprivebuildserver/testing running?

Rust network protocol 2633 and build 163794 is the version, Windows the system, and adhd/markprivebuildserver/testing the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is adhd/markprivebuildserver/testing, and is it online?

Down at the moment: adhd/markprivebuildserver/testing was last seen 28 days 2 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

Where does adhd/markprivebuildserver/testing sit?

No region comes from adhd/markprivebuildserver/testing. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 82.169.117.163:28021 is its address.

Player count

Is adhd/markprivebuildserver/testing a busy server?

Offline at the moment, adhd/markprivebuildserver/testing was last seen 28 days 2 hours ago.

Where does adhd/markprivebuildserver/testing sit in the Rust server rankings?

Over the last seven days, adhd/markprivebuildserver/testing has clocked the player hours that put it at #16,330, inside the top 69% of all ranked servers.

Join details

How do you get into adhd/markprivebuildserver/testing?

Press F1 in Rust to bring up the console, then enter client.connect 82.169.117.163:28021. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs163794
Build Running game build 163794.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.