Rust Server RankThe weekly server chart
On air 11,690 servers on air 52,970 listening now 3,210 with a crowd 138 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Paradise Lost

Offline 82.153.118.122:28015 checked 17d ago

moddedoxide
This week
15,719up 257
Last week
No. 15,976
Peak
No. 7,047
Days on chart
29
0/ 50
players now
0% full
0
7-day average
peak –
#15,719
rank
top 71%
37d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 20 Sep8,312
  2. 27 Sep7,854
  3. 4 Oct10,954
  4. 11 Oct15,976
  5. now15,719
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 12:47 UTC37d ago 1 – running 0
Fri 18 Sep, 18:33 UTC40d ago 1 held half 2.8 days 0
Wed 16 Sep, 17:02 UTC42d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Paradise Lost?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does Paradise Lost wipe?

No next wipe can be predicted on Paradise Lost, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 37 days 21 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does Paradise Lost turn up in?

These Rust Server Rank lists feature Paradise Lost: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Paradise Lost?

Here are the tags Paradise Lost publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164530 (Build): Build number: 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does Paradise Lost play?

A procedural map of size 3,500 with seed 1836326490 is what Paradise Lost runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Paradise Lost, and what settings does it use?

You will not find a gather rate in Paradise Lost's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Paradise Lost on?

Rust network protocol 2633 and build 164530 is the version, Windows the system, and Paradise Lost the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Paradise Lost, and is it online?

Down at the moment: Paradise Lost was last seen 17 days 14 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 15 September 2026 it first appeared on Rust Server Rank.

Where in the world is Paradise Lost based?

There is no region published for Paradise Lost. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 82.153.118.122:28015 is its address.

Population

What kind of population does Paradise Lost carry?

Offline at the moment, Paradise Lost was last seen 17 days 14 hours ago.

Where does Paradise Lost sit in the Rust server rankings?

The last seven days of player hours rank Paradise Lost at #15,719, inside the top 71% of ranked servers.

Connect

How do you get into Paradise Lost?

You can type client.connect 82.153.118.122:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs164530
Build Build number: 164530.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.