Rust Server RankThe weekly server chart
On air 11,624 servers on air 39,956 listening now 2,839 with a crowd 126 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

EuroRust Dev Server

Offline 81.170.216.184:28018 checked 5d ago

moddedoxide
This week
14,306down 2.6k
Last week
No. 11,700
Peak
No. 10,424
Days on chart
25
1/ 100
players now
1% full
0
7-day average
peak 1
#14,306
rank
top 64%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 30 Sep15,586
  2. 16 Oct12,906
  3. 23 Oct11,700
  4. now14,307
RankRank in region
15k10k15k20k27 Sep2 Oct16 Oct20 Oct25 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:58 UTC5d ago 1 – running 0
Sun 18 Oct, 15:29 UTC11d ago 1 – 5.7 days 1
Wed 14 Oct, 21:20 UTC15d ago 1 – 3.8 days 1
Wed 14 Oct, 07:14 UTC15d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on EuroRust Dev Server when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in.

How often does EuroRust Dev Server wipe?

There is no telling the next wipe on EuroRust Dev Server: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 5 days 21 hours.

Lists and filters

Which Rust Server Rank filters and lists does EuroRust Dev Server turn up in?

These Rust Server Rank lists include EuroRust Dev Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on EuroRust Dev Server?

These are the tags EuroRust Dev Server puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does EuroRust Dev Server play?

A procedural map of size 4,500 with seed 3486489 is what EuroRust Dev Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules apply on EuroRust Dev Server, and what settings does it use?

No gather rate appears in EuroRust Dev Server's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is EuroRust Dev Server on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is EuroRust Dev Server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is EuroRust Dev Server, and is it online?

You will find EuroRust Dev Server offline right now, with its last sighting 5 days 20 hours ago. It was up 1% of the time across the last 7 full days, 1 of 168 hours. It came to Rust Server Rank on 27 September 2026 for the first time.

Where in the world is EuroRust Dev Server based?

No region comes from EuroRust Dev Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 81.170.216.184:28018.

Player count

What kind of population does EuroRust Dev Server carry?

Right now EuroRust Dev Server is offline, last seen 5 days 20 hours ago. Averaging 0 players over the last week, it hit a high of 1.

Where does EuroRust Dev Server sit in the Rust server rankings?

A seven-day player-hours count places EuroRust Dev Server at #14,306 across every ranked server, within the top 64%.

Join details

How do you get into EuroRust Dev Server?

You can type client.connect 81.170.216.184:28018 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.