Rust Server RankThe weekly server chart
On air 11,898 servers on air 103,740 listening now 4,020 with a crowd 406 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]

Online EU 81.170.216.184:28015 checked 12m ago

2x biweekly wipes moddedoxidepve
This week
10,812down 5.9k
Last week
No. 4,942
Peak
No. 4,605
Days on chart
38
0/ 100
players now
0% full
0
7-day average
peak 2
#10,812
rank
top 48% · #2299 in EU
12d ago
last wipe
biweekly schedule
1d 14h
next wipe
Sat 31 Oct, 09:55 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,070
  2. 1 Oct5,036
  3. 8 Oct5,375
  4. 15 Oct6,665
  5. 22 Oct4,942
  6. now10,832
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:55 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

8.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

  1. 1d 14hSat 31 Oct, 09:55 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 15d 14hSat 14 Nov, 09:55 UTC
  4. 29d 14hSat 28 Nov, 09:55 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 43d 14hSat 12 Dec, 09:55 UTC

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:55 UTC12d ago 5 – running 0
Fri 2 Oct, 04:15 UTC27d ago 3 halved by day 1 15.2 days 0
Wed 23 Sep, 18:05 UTC36d ago 2 held half 8.4 days 1
Tue 22 Sep, 17:35 UTC37d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

Averaged over its recent wipes, the crowd reached 3 at the peak. 2 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

On what schedule does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] wipe?

Because too few wipes on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] are logged to confirm the schedule, the tag sets the prediction. Saturday 31 October at 09:55 UTC is when the next wipe is due. The world it is running now dates from 12 days 9 hours. Every two weeks is the wipe schedule printed in its tags.

Lists and filters

Which Rust Server Rank filters and lists does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] turn up in?

These Rust Server Rank lists feature EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]: Best 2x Rust servers, The EU Rust chart this week, Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is meant by the tags on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

These are the tags EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): Europe is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] play?

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] runs a procedural map of size 4,500 with seed 3486489, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Skane Custom Map.

What rules apply on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], and what settings does it use?

The name says it: 2x gather on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]. Up to 8 players per group, which is the game's default. It runs pve, no player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]. The same protocol is required to join, and Steam takes care of the update.

How dependable is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], and is it online?

Right now EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is up and taking players. Going by the uptime it reports, the last restart was about 5 days 8 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 22 September 2026 it first appeared on Rust Server Rank.

How smoothly does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] run?

Never below 9, it averaged 21 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 123,914 entities. At its highest, memory use hit 5,086 MB. Players call it lag: fps falling and entities piling up.

Where in the world is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] based?

With its EU tag, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] lists itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 81.170.216.184:28015 is its address.

Population

What kind of population does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] carry?

Right now 0 players are on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], with 100 slots in total. Averaging 0 players over the last week, it hit a high of 2.

What position does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] hold among Rust servers?

In Europe the player-hours chart puts EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] at #2,299; across all ranked servers that is #10,812 and the top 48% over the last seven days.

How to join

How do you get into EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

Press F1 in Rust to bring up the console, then enter client.connect 81.170.216.184:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.