Rust Server RankThe weekly server chart
On air 11,743 servers on air 57,957 listening now 3,448 with a crowd 134 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

My Rust server | Powered by AMP

Offline 81.154.178.71:28015 checked 23d ago

moddedoxidepve
This week
14,639down 1.9k
Last week
No. 12,697
Peak
No. 12,615
Days on chart
12
1/ 3
players now
33% full
0
7-day average
peak –
#14,639
rank
top 65%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 4 Oct12,697
  2. now14,639
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:19 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 96 on average 153/ 200
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  5. 5 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 53 on average 49/ 250
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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at My Rust server | Powered by AMP?

1 players is the average busiest figure across its recent wipes. 4 hours after the latest wipe, the crowd hit its peak.

How often does My Rust server | Powered by AMP wipe?

No rhythm can be read yet from the wipes on record for My Rust server | Powered by AMP. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 23 days 8 hours.

Lists and filters

Which Rust Server Rank filters and lists does My Rust server | Powered by AMP turn up in?

These Rust Server Rank lists feature My Rust server | Powered by AMP: Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on My Rust server | Powered by AMP?

The game's server browser picks up the tags My Rust server | Powered by AMP publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does My Rust server | Powered by AMP play?

The game generates the procedural map that My Rust server | Powered by AMP runs.

What rules apply on My Rust server | Powered by AMP, and what settings does it use?

No gather rate appears in My Rust server | Powered by AMP's name. The game's default applies: groups of up to 8 players. pve is the game mode, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

What Rust version is My Rust server | Powered by AMP on?

The setup is Rust network protocol 2634 and build 166652 on Linux, and that is My Rust server | Powered by AMP. The same protocol is required to join, and Steam takes care of the update.

How dependable is My Rust server | Powered by AMP, and is it online?

Last seen 23 days 3 hours ago, My Rust server | Powered by AMP is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 30 September 2026, logged by Rust Server Rank.

In which location is My Rust server | Powered by AMP hosted?

There is no region published for My Rust server | Powered by AMP. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 81.154.178.71:28015.

Population

How many players does My Rust server | Powered by AMP usually have?

The last time My Rust server | Powered by AMP was seen was 23 days 3 hours ago; it is offline now.

What position does My Rust server | Powered by AMP hold among Rust servers?

The last seven days of player hours rank My Rust server | Powered by AMP at #14,639, inside the top 65% of ranked servers.

How to join

How do you get into My Rust server | Powered by AMP?

In Rust, press F1 and enter client.connect 81.154.178.71:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp3
Max players Capacity: 3 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.