Rust Server RankThe weekly server chart
On air 11,603 servers on air 34,648 listening now 2,845 with a crowd 58 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

My Custom Rust Server

Offline 80.7.146.80:28015 checked 17d ago

moddedoxide
This week
14,094down 5.1k
Last week
No. 9,034
Peak
No. 6,411
Days on chart
23
1/ 10
players now
10% full
0
7-day average
peak –
#14,094
rank
top 64%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 26 Sep8,443
  2. 3 Oct8,117
  3. 10 Oct9,034
  4. now14,094
RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 19:27 UTC17d ago 1 – running 1
Fri 9 Oct, 12:34 UTC18d ago 1 – 1.3 days 1
Thu 8 Oct, 16:42 UTC19d ago 1 – 0.8 days 1
Sun 4 Oct, 18:49 UTC23d ago 1 – 3.9 days 1
Sun 4 Oct, 09:38 UTC23d ago 1 – 0.4 days 1
Wed 30 Sep, 18:44 UTC27d ago 1 – 3.6 days 1
Wed 30 Sep, 10:11 UTC27d ago 1 – 0.4 days 1
Tue 29 Sep, 18:51 UTC28d ago 1 – 0.6 days 1
Tue 29 Sep, 10:10 UTC28d ago 1 – 0.4 days 1
Mon 28 Sep, 19:35 UTC29d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on My Custom Rust Server when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak.

How often does My Custom Rust Server wipe?

No next wipe can be predicted on My Custom Rust Server, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 17 days 8 hours is how long the current world has been up.

Tag guide

Where does My Custom Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include My Custom Rust Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do My Custom Rust Server's tags tell you?

Here are the tags My Custom Rust Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167231 (Build): The build is 167231; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

What settings and rules does My Custom Rust Server have in place?

You will not find a gather rate in My Custom Rust Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is My Custom Rust Server running?

Rust network protocol 2634 and build 167231 is the version, Windows the system, and My Custom Rust Server the server. The same protocol is required to join, and Steam takes care of the update.

Is My Custom Rust Server online, and how often does it stay up?

Last seen 17 days 7 hours ago, My Custom Rust Server is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 25 September 2026 it first appeared on Rust Server Rank.

Where in the world is My Custom Rust Server based?

There is no region published for My Custom Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 80.7.146.80:28015.

Population

How many players does My Custom Rust Server usually have?

Right now My Custom Rust Server is offline, last seen 17 days 7 hours ago.

Where does My Custom Rust Server sit in the Rust server rankings?

A seven-day player-hours count places My Custom Rust Server at #14,094 across every ranked server, within the top 64%.

Connect

What is the way to join My Custom Rust Server?

You can type client.connect 80.7.146.80:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167231
Build The build is 167231.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.