Artist page · Modded · on air
Magic Dev
Online 80.242.59.110:10000 checked 9m ago
- Last week
- No. 8,152
- Peak
- No. 5,997
- Days on chart
- 41
Rank
- 25 Sep13,255
- 2 Oct7,364
- 9 Oct12,272
- 16 Oct6,995
- 23 Oct8,152
- now5,998
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:42 UTC5d ago | 2 | – | running | 0 |
| Fri 23 Oct, 13:45 UTC6d ago | 1 | – | 1.2 days | 0 |
| Thu 22 Oct, 16:27 UTC7d ago | 1 | – | 0.9 days | 0 |
| Wed 14 Oct, 07:28 UTC16d ago | 5+1 queue | halved by day 3 | 8.4 days | 0 |
| Tue 13 Oct, 11:55 UTC16d ago | 2 | – | 0.8 days | 0 |
| Fri 9 Oct, 13:43 UTC20d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Wed 23 Sep, 15:17 UTC36d ago | 1 | halved by day 1 | 15.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 57/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 98/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 22/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 75/ 700
- 6 RustSpain.com | EU Main 72/ 200
Quick answers
Wipe times
What happens on wipe day at Magic Dev?
1 players is the average busiest figure across its recent wipes. It took 41 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 2.
When does Magic Dev wipe?
There is no telling the next wipe on Magic Dev: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 5 days 14 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does Magic Dev turn up in?
These Rust Server Rank lists feature Magic Dev: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.
How should you read the tags on Magic Dev?
These are the tags Magic Dev puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; jp0 (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on Magic Dev?
A procedural map of size 4,500 with seed 1886581633 is what Magic Dev runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called BAЙП ПPЯMO CEЙЧAC!.
What settings and rules does Magic Dev have in place?
You will not find a gather rate in Magic Dev's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is Magic Dev on?
On Windows, Magic Dev runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
How reliable is Magic Dev, and is it online now?
Magic Dev is live as you read this. About 5 days 12 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does Magic Dev run?
Never below 10, it averaged 35 server fps across the last 48 hours. The world carried as many as 99,108 entities, buildings and deployables among them. Memory use reached 3,468 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is Magic Dev hosted?
There is no region published for Magic Dev. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 80.242.59.110:10000 is its address.
Player count
Is Magic Dev a busy server?
Of 200 slots on Magic Dev, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 08:00 UTC, when it averaged 1 players.
Where does Magic Dev sit in the Rust server rankings?
The last seven days of player hours rank Magic Dev at #5,998, inside the top 27% of ranked servers.
Connect
How do you get into Magic Dev?
Press F1 in Rust to bring up the console, then enter client.connect 80.242.59.110:10000. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.