Rust Server RankThe weekly server chart
On air 11,735 servers on air 53,199 listening now 3,345 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TEST

Offline 80.237.93.157:28015 checked 10d ago

moddedoxide
This week
13,012down 7.2k
Last week
No. 5,851
Peak
No. 4,446
Days on chart
36
1/ 10
players now
10% full
0
7-day average
peak –
#13,012
rank
top 59%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 20 Sep4,987
  2. 27 Sep5,308
  3. 4 Oct12,256
  4. 11 Oct4,515
  5. 18 Oct5,851
  6. now13,012
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:24 UTC12d ago 2 – running 1
Sat 10 Oct, 17:49 UTC18d ago 4 held half 5.8 days 2
Thu 8 Oct, 10:15 UTC20d ago 3 held half 2.3 days 0
Wed 7 Oct, 16:54 UTC21d ago 2 – 0.7 days 0
Sun 27 Sep, 21:55 UTC31d ago 2 halved by day 4 9.8 days 0
Sat 26 Sep, 16:38 UTC32d ago 6 – 1.2 days 3
Fri 25 Sep, 12:22 UTC33d ago 6 – 1.2 days 0
Wed 23 Sep, 18:18 UTC35d ago 2 – 1.8 days 0
Sat 19 Sep, 06:52 UTC39d ago 5 halved by day 2 4.5 days 1
Fri 18 Sep, 16:51 UTC40d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TEST?

3 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 22 hours in. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. Where it failed to hold, day 4 is when the crowd went under half.

On what schedule does TEST wipe?

TEST picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 12 days 10 hours.

Tag guide

Which Rust Server Rank filters and lists does TEST turn up in?

These Rust Server Rank lists feature TEST: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do TEST's tags tell you?

Here are the tags TEST publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): The build is 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does TEST play?

The game generates the procedural map that TEST runs.

What rules apply on TEST, and what settings does it use?

No gather rate appears in TEST's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is off.

Server info

What Rust version is TEST on?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is TEST. The same protocol is required to join, and Steam takes care of the update.

How reliable is TEST, and is it online now?

Down at the moment: TEST was last seen 10 days 6 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 18 September 2026, logged by Rust Server Rank.

In which location is TEST hosted?

No region comes from TEST. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 80.237.93.157:28015.

Population

How many players does TEST usually have?

Offline at the moment, TEST was last seen 10 days 6 hours ago.

Where does TEST sit in the Rust server rankings?

A seven-day player-hours count places TEST at #13,012 across every ranked server, within the top 59%.

How to join

What is the way to join TEST?

You can type client.connect 80.237.93.157:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166652
Build The build is 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.