Artist page · Modded
TroubleChute
Offline 80.208.67.168:28015 checked 43d ago
- Last week
- –
- Peak
- No. 9,843
- Days on chart
- 3
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 28/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 36/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 12/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1/ 1000
Quick answers
Wipe days
How often does TroubleChute wipe?
Too few wipes are logged for TroubleChute to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 43 days 12 hours.
Lists and filters
Which Rust Server Rank filters and lists does TroubleChute turn up in?
These Rust Server Rank lists include TroubleChute: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do TroubleChute's tags tell you?
These are the tags TroubleChute puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): The build is 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does TroubleChute play?
Generated by the game, the map on TroubleChute is procedural.
What rules apply on TroubleChute, and what settings does it use?
The name of TroubleChute does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is TroubleChute running?
On Windows, TroubleChute runs Rust network protocol 2633 and build 163794. Steam keeps it updated, but your game has to be on the same protocol to join.
Is TroubleChute online, and how often does it stay up?
You will find TroubleChute offline right now, with its last sighting 43 days 9 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 15 September 2026 it first appeared on Rust Server Rank.
In which location is TroubleChute hosted?
There is no region published for TroubleChute. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 80.208.67.168:28015.
Numbers
What kind of population does TroubleChute carry?
Offline at the moment, TroubleChute was last seen 43 days 9 hours ago.
Where does TroubleChute place in the rankings?
A seven-day player-hours count places TroubleChute at #13,263 across every ranked server, within the top –.
Connect
How do you get into TroubleChute?
In Rust, press F1 and enter client.connect 80.208.67.168:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.