Artist page · Modded
Local Test
Offline 80.187.74.12:28015 checked 40d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 6
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 119/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 140/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 105/ 700
- 5 RustSpain.com | EU Main 31/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30/ 1000
Quick answers
Wipe times
How often does Local Test wipe?
The record of wipes on Local Test is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 40 days 9 hours.
Tag guide
Which Rust Server Rank filters and lists does Local Test turn up in?
These Rust Server Rank lists feature Local Test: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.
What do Local Test's tags tell you?
Here are the tags Local Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Local Test play?
A procedural map is what Local Test runs, generated by the game.
What rules apply on Local Test, and what settings does it use?
The name of Local Test does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is Local Test running?
On Windows, Local Test runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update.
Is Local Test online, and how often does it stay up?
You will find Local Test offline right now, with its last sighting 40 days 9 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 18 September 2026 it first appeared on Rust Server Rank.
Where in the world is Local Test based?
No region comes from Local Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 80.187.74.12:28015.
Numbers
How many players does Local Test usually have?
Right now Local Test is offline, last seen 40 days 9 hours ago.
Where does Local Test place in the rankings?
Over the last seven days, Local Test has clocked the player hours that put it at #15,400, inside the top – of all ranked servers.
Connect
What is the way to join Local Test?
Press F1 in Rust to bring up the console, then enter client.connect 80.187.74.12:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.