Rust Server RankThe weekly server chart
On air 11,849 servers on air 73,470 listening now 3,705 with a crowd 219 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Outpost Dev (local)

Offline 80.123.69.14:28215 checked 14d ago

moddedoxide
This week
15,199up 723
Last week
No. 15,922
Peak
No. 13,036
Days on chart
15
0/ 10
players now
0% full
0
7-day average
peak –
#15,199
rank
top 70%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 7 Oct13,582
  2. 14 Oct15,922
  3. now15,199
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 86/ 700
  4. 4 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 28/ 200
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 28/ 1000
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The request line

Quick answers

from the figures on this page

Wipe times

When does Outpost Dev (local) wipe?

The record of wipes on Outpost Dev (local) is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 22 days.

Tags

Where does Outpost Dev (local) appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Outpost Dev (local): Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Outpost Dev (local)?

These are the tags Outpost Dev (local) puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167058 (Build): Running game build 167058; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Outpost Dev (local)?

Generated by the game, the map on Outpost Dev (local) is procedural.

What rules apply on Outpost Dev (local), and what settings does it use?

You will not find a gather rate in Outpost Dev (local)'s name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is Outpost Dev (local) running?

On Windows, Outpost Dev (local) runs Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of the update.

How reliable is Outpost Dev (local), and is it online now?

Last seen 14 days 15 hours ago, Outpost Dev (local) is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 7 October 2026 it first appeared on Rust Server Rank.

Where in the world is Outpost Dev (local) based?

No region comes from Outpost Dev (local). It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 80.123.69.14:28215.

Numbers

How many players does Outpost Dev (local) usually have?

Right now Outpost Dev (local) is offline, last seen 14 days 15 hours ago.

Where does Outpost Dev (local) place in the rankings?

A seven-day player-hours count places Outpost Dev (local) at #15,199 across every ranked server, within the top 70%.

Connect

What is the way to join Outpost Dev (local)?

In Rust, press F1 and enter client.connect 80.123.69.14:28215 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167058
Build Running game build 167058.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.