Rust Server RankThe weekly server chart
On air 11,594 servers on air 33,825 listening now 2,852 with a crowd 65 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TML Dev

Offline 80.0.58.86:28015 checked 13d ago

moddedcarbon
This week
15,226down 4.1k
Last week
No. 11,091
Peak
No. 10,867
Days on chart
10
0/ 10
players now
0% full
0
7-day average
peak –
#15,226
rank
top 70%
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 14 Oct11,091
  2. now15,226
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:55 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at TML Dev?

1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does TML Dev wipe?

The record of wipes on TML Dev is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 14 days 4 hours.

Tag guide

Where does TML Dev appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include TML Dev: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on TML Dev?

These are the tags TML Dev puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on TML Dev?

Generated by the game, the map on TML Dev is procedural.

What rules apply on TML Dev, and what settings does it use?

No gather rate appears in TML Dev's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is TML Dev running?

On Windows, TML Dev runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of the update.

How reliable is TML Dev, and is it online now?

You will find TML Dev offline right now, with its last sighting 13 days 12 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 12 October 2026 for the first time.

Where does TML Dev sit?

No region is published by TML Dev. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 80.0.58.86:28015 is its address.

Population

How many players does TML Dev usually have?

The last time TML Dev was seen was 13 days 12 hours ago; it is offline now.

Where does TML Dev place in the rankings?

The last seven days of player hours rank TML Dev at #15,226, inside the top 70% of ranked servers.

Connect

What is the way to join TML Dev?

Press F1 in Rust to bring up the console, then enter client.connect 80.0.58.86:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.