Artist page · Modded
<oddball
Offline 80.0.186.84:28015 checked 1d ago
- Last week
- No. 7,256
- Peak
- No. 6,898
- Days on chart
- 18
Rank
- 13 Oct13,356
- 20 Oct7,256
- now7,837
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:27 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 234/ 2000
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 351/ 2000
- 3 Chrayntopia ♡ ︎PvE | RP | PvP 113/ 200
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能 26/ 200
- 5 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid 46/ 250
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 68/ 100
Quick answers
Wipe times
What happens on wipe day at <oddball?
The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak.
When does <oddball wipe?
Too few wipes are logged for <oddball to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 2 days 4 hours is how long the current world has been up.
Tags
Where does <oddball appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature <oddball: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on <oddball?
Here are the tags <oddball publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does <oddball play?
A procedural map of size 4,500 with seed 465223350 is what <oddball runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on <oddball, and what settings does it use?
The name of <oddball does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is <oddball on?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is <oddball. The same protocol is required to join, and Steam takes care of the update.
Is <oddball online, and how often does it stay up?
You will find <oddball offline right now, with its last sighting 45 hours ago. Going by the uptime it reports, the last restart was about 6 hours ago. Across the last 7 full days it stayed up for 15 of 168 hours, 9% of the time. On 10 October 2026 it first appeared on Rust Server Rank.
How smoothly does <oddball run?
Its average over the last 48 hours was 98 server fps; 96 was the lowest it went. Buildings, deployables and everything else added up to as many as 119,636 entities. It climbed to 3,485 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where in the world is <oddball based?
There is no region published for <oddball. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 80.0.186.84:28015.
Numbers
How many players does <oddball usually have?
Right now <oddball is offline, last seen 45 hours ago. It peaked at 1 players in the last seven days, averaging 1. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does <oddball sit in the Rust server rankings?
Over the last seven days, <oddball has clocked the player hours that put it at #7,827, inside the top 35% of all ranked servers.
How to join
What is the way to join <oddball?
You can type client.connect 80.0.186.84:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.
