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On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 50 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Operational Control Center

Offline 79.223.239.140:28025 checked 23h ago

moddedoxide
This week
10,162NEW
Last week
–
Peak
No. 10,159
Days on chart
4
1/ 3
players now
33% full
0
7-day average
peak 1
#10,162
rank
top 46%
5d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75117:0018:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does Operational Control Center wipe?

No rhythm can be read yet from the wipes on record for Operational Control Center. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 5 days 7 hours is how long the current world has been up.

Tags

Where does Operational Control Center appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Operational Control Center: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What is meant by the tags on Operational Control Center?

The game's server browser picks up the tags Operational Control Center publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): It holds 3 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

What settings and rules does Operational Control Center have in place?

No gather rate appears in Operational Control Center's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Operational Control Center running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Operational Control Center. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Operational Control Center, and is it online now?

Down at the moment: Operational Control Center was last seen 23 hours ago. It was up 8% of the time across the last 2 full days, 4 of 48 hours. On 25 October 2026 it first appeared on Rust Server Rank.

Where does Operational Control Center sit?

There is no region published for Operational Control Center. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 79.223.239.140:28025.

Numbers

Is Operational Control Center a busy server?

The last time Operational Control Center was seen was 23 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.

Where does Operational Control Center place in the rankings?

A seven-day player-hours count places Operational Control Center at #10,162 across every ranked server, within the top 46%.

Join details

What is the way to join Operational Control Center?

You can type client.connect 79.223.239.140:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players It holds 3 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.