Rust Server RankThe weekly server chart
On air 11,636 servers on air 31,247 listening now 2,768 with a crowd 72 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Hunter's Cove

Offline 79.127.254.134:28015 checked 1d ago

moddedoxide
This week
11,529down 3.0k
Last week
No. 8,493
Peak
No. 5,476
Days on chart
38
1/ 1
players now
100% full
1
7-day average
peak 1
#11,529
rank
top 52%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep5,851
  2. 29 Sep6,291
  3. 6 Oct7,503
  4. 13 Oct10,479
  5. 20 Oct6,894
  6. now11,548
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75122:0023:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 02:52 UTC3d ago 1 – running 0
Sat 17 Oct, 02:31 UTC12d ago 1 – 9 days 0
Thu 15 Oct, 22:27 UTC13d ago 1 – 1.2 days 1
Thu 15 Oct, 01:40 UTC14d ago 1 – 0.9 days 1
Tue 13 Oct, 23:20 UTC15d ago 1 – 1.1 days 1
Mon 12 Oct, 23:03 UTC16d ago 1 – 1 days 1
Sat 3 Oct, 06:32 UTC25d ago 1 held half 9.7 days 1
Fri 2 Oct, 21:15 UTC26d ago 1 – 0.4 days 1
Fri 2 Oct, 03:16 UTC27d ago 1 – 0.7 days 1
Sat 26 Sep, 04:55 UTC33d ago 1 – 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Hunter's Cove?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 45 hours in.

When does Hunter's Cove wipe?

Hunter's Cove picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 3 days 2 hours.

Tags

Which Rust Server Rank filters and lists does Hunter's Cove turn up in?

These Rust Server Rank lists feature Hunter's Cove: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Hunter's Cove?

These are the tags Hunter's Cove puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

What rules apply on Hunter's Cove, and what settings does it use?

No gather rate appears in Hunter's Cove's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Hunter's Cove running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Hunter's Cove the server. To join, your game must be on the same protocol; Steam handles that update.

Is Hunter's Cove online, and how often does it stay up?

Last seen 28 hours ago, Hunter's Cove is offline as you read this. It was up 2% of the time across the last 7 full days, 3 of 168 hours. The first sighting here was on 16 September 2026, logged by Rust Server Rank.

In which location is Hunter's Cove hosted?

There is no region published for Hunter's Cove. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 79.127.254.134:28015 is its address.

Numbers

Is Hunter's Cove a busy server?

Offline at the moment, Hunter's Cove was last seen 28 hours ago. It peaked at 1 players in the last seven days, averaging 1. At 23:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Hunter's Cove place in the rankings?

Over the last seven days, Hunter's Cove has clocked the player hours that put it at #11,529, inside the top 52% of all ranked servers.

Join details

How do you get into Hunter's Cove?

You can type client.connect 79.127.254.134:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.