Artist page · Modded
[VSFF]SagullCove
Offline 78.71.217.65:28019 checked 12d ago
- Last week
- No. 15,789
- Peak
- No. 9,843
- Days on chart
- 22
Rank
- 20 Sep9,843
- 27 Sep15,806
- 16 Oct15,789
- now15,140
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:30 UTC15d ago | 0 | – | running | 0 |
| Thu 17 Sep, 21:19 UTC40d ago | 1 | halved by day 2 | 25.5 days | 0 |
| Thu 17 Sep, 13:45 UTC41d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 224/ 2000
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 283/ 2000
- 3 Chrayntopia ♡ ︎PvE | RP | PvP 103/ 200
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能 18/ 200
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 62/ 300
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 41/ 100
Quick answers
Wipe days
What happens on wipe day at [VSFF]SagullCove?
Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 2 is when the crowd went under half.
How often does [VSFF]SagullCove wipe?
No next wipe can be predicted on [VSFF]SagullCove, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 15 days 10 hours.
Tags
Where does [VSFF]SagullCove appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [VSFF]SagullCove: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do [VSFF]SagullCove's tags tell you?
The game's server browser picks up the tags [VSFF]SagullCove publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): It holds 32 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does [VSFF]SagullCove play?
A procedural map of size 5,000 with seed 186098361 is what [VSFF]SagullCove runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does [VSFF]SagullCove have in place?
The name of [VSFF]SagullCove does not state a gather rate. The game's default applies: groups of up to 8 players. pve is the game mode, no player fighting. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is [VSFF]SagullCove running?
Rust network protocol 2634 and build 167781 is the version, Linux the system, and [VSFF]SagullCove the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is [VSFF]SagullCove, and is it online now?
Down at the moment: [VSFF]SagullCove was last seen 12 days 14 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
In which location is [VSFF]SagullCove hosted?
There is no region published for [VSFF]SagullCove. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 78.71.217.65:28019 is its address.
Player count
Is [VSFF]SagullCove a busy server?
Offline at the moment, [VSFF]SagullCove was last seen 12 days 14 hours ago.
Where does [VSFF]SagullCove place in the rankings?
A seven-day player-hours count places [VSFF]SagullCove at #15,140 across every ranked server, within the top 70%.
How to join
What is the way to join [VSFF]SagullCove?
Press F1 in Rust to bring up the console, then enter client.connect 78.71.217.65:28019. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.