Rust Server RankThe weekly server chart
On air 11,658 servers on air 32,604 listening now 2,794 with a crowd 75 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local audit validation

Offline 78.63.13.236:28175 checked 15d ago

moddedoxide
This week
15,312up 665
Last week
No. 15,977
Peak
No. 15,312
Days on chart
17
0/ ?
players now
0
7-day average
peak –
#15,312
rank
top 71%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 6 Oct16,839
  2. 13 Oct15,977
  3. now15,312
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

When does Local audit validation wipe?

Too few wipes are logged for Local audit validation to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 24 days 12 hours.

Tags

Where does Local audit validation appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Local audit validation: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do Local audit validation's tags tell you?

Here are the tags Local audit validation publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Local audit validation play?

The game generates the procedural map that Local audit validation runs.

What rules apply on Local audit validation, and what settings does it use?

No gather rate appears in Local audit validation's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Local audit validation on?

The setup is Rust network protocol 2634 and build 167584 on Windows, and that is Local audit validation. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Local audit validation, and is it online?

You will find Local audit validation offline right now, with its last sighting 15 days 10 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 4 October 2026, logged by Rust Server Rank.

Where in the world is Local audit validation based?

No region comes from Local audit validation. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 78.63.13.236:28175 is its address.

Population

What kind of population does Local audit validation carry?

Right now Local audit validation is offline, last seen 15 days 10 hours ago.

Where does Local audit validation place in the rankings?

A seven-day player-hours count places Local audit validation at #15,312 across every ranked server, within the top 71%.

How to join

How do you get into Local audit validation?

Press F1 in Rust to bring up the console, then enter client.connect 78.63.13.236:28175. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Capacity: 0 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.