Artist page · Modded
Local audit validation
Offline 78.63.13.236:28175 checked 15d ago
- Last week
- No. 15,977
- Peak
- No. 15,312
- Days on chart
- 17
Rank
- 6 Oct16,839
- 13 Oct15,977
- now15,312
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 34/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 47/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 1/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2/ 1000
Quick answers
Wipe times
When does Local audit validation wipe?
Too few wipes are logged for Local audit validation to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 24 days 12 hours.
Tags
Where does Local audit validation appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Local audit validation: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do Local audit validation's tags tell you?
Here are the tags Local audit validation publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does Local audit validation play?
The game generates the procedural map that Local audit validation runs.
What rules apply on Local audit validation, and what settings does it use?
No gather rate appears in Local audit validation's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is Local audit validation on?
The setup is Rust network protocol 2634 and build 167584 on Windows, and that is Local audit validation. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Local audit validation, and is it online?
You will find Local audit validation offline right now, with its last sighting 15 days 10 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 4 October 2026, logged by Rust Server Rank.
Where in the world is Local audit validation based?
No region comes from Local audit validation. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 78.63.13.236:28175 is its address.
Population
What kind of population does Local audit validation carry?
Right now Local audit validation is offline, last seen 15 days 10 hours ago.
Where does Local audit validation place in the rankings?
A seven-day player-hours count places Local audit validation at #15,312 across every ranked server, within the top 71%.
How to join
How do you get into Local audit validation?
Press F1 in Rust to bring up the console, then enter client.connect 78.63.13.236:28175. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.