Artist page · Modded · on air
Testmops
Online 78.47.21.235:28015 checked 6m ago
- Last week
- No. 15,125
- Peak
- No. 13,639
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct15,041
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:28 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 184/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 86/ 700
- 4 RustSpain.com | EU Main 28/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 265/ 700
Quick answers
Wipe days
What happens on wipe day at Testmops?
Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does Testmops wipe?
No rhythm can be read yet from the wipes on record for Testmops. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 27 days 13 hours is how long the current world has been up.
Tags
Where does Testmops appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Testmops: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do Testmops's tags tell you?
These are the tags Testmops puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Testmops play?
Testmops runs a procedural map of size 4,000 with seed 1161194551, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on Testmops, and what settings does it use?
The name of Testmops does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is Testmops on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and Testmops the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Testmops, and is it online?
Testmops is live as you read this. Going by the uptime it reports, the last restart was about 7 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
What is performance like on Testmops?
The last 48 hours gave an average of 107 server fps, with a floor of 70. The world carried as many as 90,819 entities, buildings and deployables among them. It climbed to 2,575 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is Testmops based?
There is no region published for Testmops. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 78.47.21.235:28015.
Player count
What kind of population does Testmops carry?
The live picture at Testmops: 0 players, 100 slots. The seven-day average for players is 0.
What position does Testmops hold among Rust servers?
The last seven days of player hours rank Testmops at #15,326, inside the top 69% of ranked servers.
Connect
What is the way to join Testmops?
You can type client.connect 78.47.21.235:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/UNVRS for its website.
