Rust Server RankThe weekly server chart
On air 11,739 servers on air 51,557 listening now 3,316 with a crowd 122 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

Classic|No mods[Viking]

Online 78.29.14.210:28015 checked 9m ago

biweekly wipes vanillaoxide
This week
2,186up 706
Last week
No. 2,892
Peak
No. 2,202
Days on chart
39
0/ 100
players now
0% full
2
7-day average
peak 11
#2,186
rank
top 10%
5d ago
last wipe
biweekly schedule
7d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep2,534
  2. 30 Sep2,925
  3. 7 Oct2,465
  4. 14 Oct2,795
  5. 21 Oct2,892
  6. now2,202
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8.5

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 8d 6hFri 6 Nov, 06:25 UTC
  3. 22d 6hFri 20 Nov, 06:25 UTC
  4. 35d 19hThu 3 Dec, 19:00 UTCFW
  5. 36d 6hFri 4 Dec, 06:25 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC5d ago 7 – running 0
Thu 15 Oct, 23:09 UTC13d ago 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW27d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC41d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Classic|No mods[Viking] when wipe day comes?

Averaged over its recent wipes, the crowd reached 7 at the peak. It took 28 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 33% of its recent wipes. On the wipes that did not hold, the fall below half came by day 8.5.

On what schedule does Classic|No mods[Viking] wipe?

Classic|No mods[Viking]'s schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 5 days 17 hours. Every two weeks is the wipe schedule printed in its tags.

Lists and filters

Which Rust Server Rank filters and lists does Classic|No mods[Viking] turn up in?

These Rust Server Rank lists feature Classic|No mods[Viking]: Rust community servers, charted and The vanilla chart. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on Classic|No mods[Viking]?

The game's server browser picks up the tags Classic|No mods[Viking] publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugin framework in use: Oxide (uMod). At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Classic|No mods[Viking] play?

Classic|No mods[Viking] runs a procedural map of size 4,500 with seed 1317874501, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Classic|No mods[Viking] have in place?

The name of Classic|No mods[Viking] does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. The plugins it runs are Oxide. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Classic|No mods[Viking] running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Classic|No mods[Viking]. The same protocol is required to join, and Steam takes care of the update.

How reliable is Classic|No mods[Viking], and is it online now?

You will find Classic|No mods[Viking] online at this moment. About 22 hours ago it restarted last, judged by its reported uptime. It was up 96% of the time across the last 7 full days, 162 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does Classic|No mods[Viking] run?

Never below 10, it averaged 88 server fps across the last 48 hours. The world carried as many as 122,504 entities, buildings and deployables among them. Memory use reached 4,754 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does Classic|No mods[Viking] sit?

There is no region published for Classic|No mods[Viking]. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 78.29.14.210:28015 is its address.

Population

Is Classic|No mods[Viking] a busy server?

Right now 0 players are on Classic|No mods[Viking], with 100 slots in total. Averaging 2 players over the last week, it hit a high of 11. At 09:00 UTC it saw its busiest spell of the last 48 hours, averaging 8 players.

Where does Classic|No mods[Viking] place in the rankings?

Over the last seven days, Classic|No mods[Viking] has clocked the player hours that put it at #2,186, inside the top 10% of all ranked servers.

Connect

What is the way to join Classic|No mods[Viking]?

In Rust, press F1 and enter client.connect 78.29.14.210:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://m.vk.com/rust_vikings for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.