Rust Server RankThe weekly server chart
On air 11,674 servers on air 54,186 listening now 3,387 with a crowd 88 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

CRYMAP_TEST

Online 78.24.41.96:28025 checked 12m ago

biweekly wipes vanillamoddedcarbon
This week
4,465up 2.8k
Last week
No. 7,217
Peak
No. 4,456
Days on chart
39
0/ 20
players now
0% full
1
7-day average
peak 5
#4,465
rank
top 20%
11h ago
last wipe
biweekly schedule
8d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep6,483
  2. 30 Sep6,659
  3. 7 Oct6,179
  4. 14 Oct5,174
  5. 21 Oct7,217
  6. now4,456
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0123411:0020:0005:0014:0023:0008:00Wiped Tue 27 Oct, 22:55 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
05010015020011:0020:0005:0014:0023:0008:00Wiped Tue 27 Oct, 22:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

3.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 13d 12hTue 10 Nov, 22:55 UTC
  3. 27d 12hTue 24 Nov, 22:55 UTC
  4. 36d 8hThu 3 Dec, 19:00 UTCFW
  5. 41d 12hTue 8 Dec, 22:55 UTC

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:55 UTC11h ago – – running 3
Sun 18 Oct, 12:14 UTC9d ago 2 halved by day 5 9.4 days 0
Wed 14 Oct, 22:19 UTC13d ago 3 halved by day 1 3.6 days 0
Thu 8 Oct, 18:48 UTC19d ago 3 held half 6.1 days 2
Tue 6 Oct, 22:30 UTC21d ago 3 – 1.8 days 0
Sat 3 Oct, 19:27 UTC24d ago 1 held half 3.1 days 1
Thu 1 Oct, 17:57 UTC FW26d ago 3 held half 2.1 days 2
Wed 30 Sep, 20:18 UTC27d ago 3 – 0.9 days 3
Fri 18 Sep, 09:06 UTC40d ago 3 halved by day 1 12.5 days 2
Mon 14 Sep, 18:17 UTC43d ago 3 halved by day 1 3.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at CRYMAP_TEST?

Averaged over its recent wipes, the crowd reached 3 at the peak. It took 25 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. If the crowd did not hold, it was under half by day 3.

On what schedule does CRYMAP_TEST wipe?

CRYMAP_TEST's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. The world it is running now dates from 11 hours. Its tags give a wipe schedule of one wipe every two weeks.

Lists and filters

Which Rust Server Rank filters and lists does CRYMAP_TEST turn up in?

These Rust Server Rank lists include CRYMAP_TEST: Modded Rust server rankings, Best Rust build servers and Rust creative servers, ranked. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the tags on CRYMAP_TEST?

These are the tags CRYMAP_TEST puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^c (Creative): You build what you like and gather nothing: sandbox rules; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on CRYMAP_TEST?

A procedural map of size 2,500 with seed 1337 is what CRYMAP_TEST runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. You will see the map name as: Custom Map.

What rules apply on CRYMAP_TEST, and what settings does it use?

You will not find a gather rate in CRYMAP_TEST's name. Up to 8 players per group, which is the game's default. build & creative is the game mode, you build in a sandbox and gather nothing. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is CRYMAP_TEST on?

On Linux, CRYMAP_TEST runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is CRYMAP_TEST, and is it online now?

CRYMAP_TEST is live as you read this. Going by the uptime it reports, the last restart was about 9 hours ago. It was up 75% of the time across the last 7 full days, 126 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on CRYMAP_TEST?

Its average over the last 48 hours was 192 server fps; 183 was the lowest it went. Up to 30,648 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 2,515 MB. What you feel as lag is low fps and an entity count on the way up.

In which location is CRYMAP_TEST hosted?

No region is published by CRYMAP_TEST. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 78.24.41.96:28025.

Numbers

What kind of population does CRYMAP_TEST carry?

Of 20 slots on CRYMAP_TEST, 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 5. At 16:00 UTC it saw its busiest spell of the last 48 hours, averaging 3 players.

Where does CRYMAP_TEST place in the rankings?

A seven-day player-hours count places CRYMAP_TEST at #4,465 across every ranked server, within the top 20%.

How to join

What is the way to join CRYMAP_TEST?

Press F1 in Rust to bring up the console, then enter client.connect 78.24.41.96:28025. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^b,^v,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players The slot count is 20.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^c
Creative You build what you like and gather nothing: sandbox rules.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.