Artist page · Modded · on air
DV_Play|QUEST|TP|ANTIOFFLINERAID
Online 77.82.85.190:28015 checked 11m ago
- Last week
- No. 6,639
- Peak
- No. 6,440
- Days on chart
- 15
Rank
- 14 Oct12,140
- 21 Oct6,639
- now10,707
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 141/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 150/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 114/ 700
- 5 RustSpain.com | EU Main 35/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 33/ 1000
Quick answers
Wipe days
How often does DV_Play|QUEST|TP|ANTIOFFLINERAID wipe?
Too few wipes are logged for DV_Play|QUEST|TP|ANTIOFFLINERAID to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 15 days 9 hours.
Lists and filters
Which Rust Server Rank filters and lists does DV_Play|QUEST|TP|ANTIOFFLINERAID turn up in?
These Rust Server Rank lists feature DV_Play|QUEST|TP|ANTIOFFLINERAID: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
How should you read the tags on DV_Play|QUEST|TP|ANTIOFFLINERAID?
These are the tags DV_Play|QUEST|TP|ANTIOFFLINERAID puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does DV_Play|QUEST|TP|ANTIOFFLINERAID play?
A procedural map of size 3,000 with seed 618226138 is what DV_Play|QUEST|TP|ANTIOFFLINERAID runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on DV_Play|QUEST|TP|ANTIOFFLINERAID, and what settings does it use?
You will not find a gather rate in DV_Play|QUEST|TP|ANTIOFFLINERAID's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is DV_Play|QUEST|TP|ANTIOFFLINERAID running?
On Windows, DV_Play|QUEST|TP|ANTIOFFLINERAID runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
Is DV_Play|QUEST|TP|ANTIOFFLINERAID online, and how often does it stay up?
You will find DV_Play|QUEST|TP|ANTIOFFLINERAID online at this moment. Going by the uptime it reports, the last restart was about 8 hours ago. Across the last 7 full days it stayed up for 43 of 168 hours, 26% of the time. It came to Rust Server Rank on 14 October 2026 for the first time.
What is performance like on DV_Play|QUEST|TP|ANTIOFFLINERAID?
Its average over the last 48 hours was 445 server fps; 388 was the lowest it went. Buildings, deployables and everything else added up to as many as 45,446 entities. Memory use reached 1,734 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is DV_Play|QUEST|TP|ANTIOFFLINERAID based?
There is no region published for DV_Play|QUEST|TP|ANTIOFFLINERAID. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 77.82.85.190:28015.
Population
How many players does DV_Play|QUEST|TP|ANTIOFFLINERAID usually have?
The live picture at DV_Play|QUEST|TP|ANTIOFFLINERAID: 0 players, 50 slots. It peaked at 1 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 08:00 UTC, when it averaged 1 players.
What position does DV_Play|QUEST|TP|ANTIOFFLINERAID hold among Rust servers?
Over the last seven days, DV_Play|QUEST|TP|ANTIOFFLINERAID has clocked the player hours that put it at #10,707, inside the top 48% of all ranked servers.
Connect
How do you get into DV_Play|QUEST|TP|ANTIOFFLINERAID?
In Rust, press F1 and enter client.connect 77.82.85.190:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.