Rust Server RankThe weekly server chart
On air 11,821 servers on air 75,561 listening now 3,780 with a crowd 144 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Vanilla Testing Lab

Offline 76.27.9.185:28015 checked 3d ago

moddedcarbon
This week
11,308down 3.4k
Last week
No. 7,876
Peak
No. 5,963
Days on chart
38
0/ 1
players now
0% full
0
7-day average
peak 1
#11,308
rank
top 51%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep6,143
  2. 29 Sep11,235
  3. 6 Oct11,528
  4. 13 Oct10,317
  5. 20 Oct7,876
  6. now9,823
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:11 UTC3d ago 1 – running 1
Sat 10 Oct, 11:01 UTC17d ago 0 – 14 days 0
Sat 10 Oct, 02:12 UTC17d ago 1 – 0.4 days 1
Fri 9 Oct, 08:40 UTC18d ago 1 – 0.7 days 0
Thu 1 Oct, 11:21 UTC26d ago 1 halved by day 4 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Vanilla Testing Lab when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 4.

When does Vanilla Testing Lab wipe?

There is no telling the next wipe on Vanilla Testing Lab: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 3 days 11 hours is how long the current world has been up.

Tag guide

Where does Vanilla Testing Lab appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Vanilla Testing Lab: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it shows up.

How should you read the tags on Vanilla Testing Lab?

Here are the tags Vanilla Testing Lab publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Vanilla Testing Lab play?

The game generates the procedural map that Vanilla Testing Lab runs.

What rules apply on Vanilla Testing Lab, and what settings does it use?

The name of Vanilla Testing Lab does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Vanilla Testing Lab on?

On Windows, Vanilla Testing Lab runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Vanilla Testing Lab online, and how often does it stay up?

Last seen 3 days 5 hours ago, Vanilla Testing Lab is offline as you read this. It was up 7% of the time across the last 7 full days, 12 of 168 hours. The first sighting here was on 18 September 2026, logged by Rust Server Rank.

Where does Vanilla Testing Lab sit?

No region comes from Vanilla Testing Lab. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 76.27.9.185:28015.

Numbers

What kind of population does Vanilla Testing Lab carry?

Offline at the moment, Vanilla Testing Lab was last seen 3 days 5 hours ago. It peaked at 1 players in the last seven days, averaging 0.

Where does Vanilla Testing Lab sit in the Rust server rankings?

A seven-day player-hours count places Vanilla Testing Lab at #11,308 across every ranked server, within the top 51%.

Join details

What is the way to join Vanilla Testing Lab?

You can type client.connect 76.27.9.185:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.