Rust Server RankThe weekly server chart
On air 11,875 servers on air 95,389 listening now 3,882 with a crowd 387 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RH dev test (private - ignore)

Offline 76.147.194.226:28115 checked 26d ago

moddedoxide
This week
15,973up 924
Last week
No. 16,897
Peak
No. 15,958
Days on chart
8
0/ 2
players now
0% full
0
7-day average
peak –
#15,973
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 3 Oct16,897
  2. now15,973
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:04 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 182/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 80/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on RH dev test (private - ignore) when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.

How often does RH dev test (private - ignore) wipe?

Too few wipes are logged for RH dev test (private - ignore) to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 26 days 12 hours.

Tags

Which Rust Server Rank filters and lists does RH dev test (private - ignore) turn up in?

These Rust Server Rank lists feature RH dev test (private - ignore): Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do RH dev test (private - ignore)'s tags tell you?

The game's server browser picks up the tags RH dev test (private - ignore) publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): Build number: 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does RH dev test (private - ignore) play?

The game generates the procedural map that RH dev test (private - ignore) runs.

What rules apply on RH dev test (private - ignore), and what settings does it use?

The name of RH dev test (private - ignore) does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is RH dev test (private - ignore) on?

Rust network protocol 2633 and build 163794 is the version, Linux the system, and RH dev test (private - ignore) the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is RH dev test (private - ignore), and is it online?

You will find RH dev test (private - ignore) offline right now, with its last sighting 26 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 3 October 2026 for the first time.

In which location is RH dev test (private - ignore) hosted?

There is no region published for RH dev test (private - ignore). What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 76.147.194.226:28115 is its address.

Population

What kind of population does RH dev test (private - ignore) carry?

The last time RH dev test (private - ignore) was seen was 26 days 10 hours ago; it is offline now.

Where does RH dev test (private - ignore) sit in the Rust server rankings?

The last seven days of player hours rank RH dev test (private - ignore) at #15,973, inside the top 70% of ranked servers.

Connect

What is the way to join RH dev test (private - ignore)?

In Rust, press F1 and enter client.connect 76.147.194.226:28115 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163794
Build Build number: 163794.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.