Artist page · Modded · on air
Peace, Then War
Online 74.244.31.245:28025 checked 8m ago
- Last week
- No. 7,912
- Peak
- No. 3,611
- Days on chart
- 40
Rank
- 24 Sep6,937
- 1 Oct5,451
- 8 Oct3,716
- 15 Oct5,137
- 22 Oct7,912
- now4,976
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:43 UTC FW27d ago | 5 | – | running | 0 |
| Sun 6 Sep, 19:56 UTC52d ago | 3 | halved by day 8 | 25 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 154/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78/ 700
- 5 RustSpain.com | EU Main 8/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22/ 1000
Quick answers
Wipe times
What should you expect on Peace, Then War when wipe day comes?
4 players is the average busiest figure across its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 8.
How often does Peace, Then War wipe?
The record of wipes on Peace, Then War is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 27 days 15 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Peace, Then War turn up in?
These Rust Server Rank lists feature Peace, Then War: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Peace, Then War?
Here are the tags Peace, Then War publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does Peace, Then War play?
Peace, Then War runs a procedural map of size 4,800 with seed 2056159002, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does Peace, Then War have in place?
You will not find a gather rate in Peace, Then War's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is Peace, Then War running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Peace, Then War. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Peace, Then War online, and how often does it stay up?
Right now Peace, Then War is up and taking players. Its own uptime figure puts the last restart at roughly 22 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does Peace, Then War run?
Its average over the last 48 hours was 174 server fps; 108 was the lowest it went. Up to 146,136 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,565 MB. What you feel as lag is low fps and an entity count on the way up.
Where in the world is Peace, Then War based?
No region is published by Peace, Then War. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 74.244.31.245:28025 is its address.
Population
How many players does Peace, Then War usually have?
Right now 0 players are on Peace, Then War, with 50 slots in total. It peaked at 8 players in the last seven days, averaging 0. At 00:00 UTC it saw its busiest spell of the last 48 hours, averaging 8 players.
What position does Peace, Then War hold among Rust servers?
A seven-day player-hours count places Peace, Then War at #4,711 across every ranked server, within the top 21%.
Connect
What is the way to join Peace, Then War?
In Rust, press F1 and enter client.connect 74.244.31.245:28025 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.
