Artist page · Modded
SignStudio local test
Offline 74.140.225.2:28015 checked 20d ago
- Last week
- No. 6,394
- Peak
- No. 6,342
- Days on chart
- 13
Rank
- 8 Oct6,394
- now15,848
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 116/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 134/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 105/ 700
- 5 RustSpain.com | EU Main 35/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30/ 1000
Quick answers
Wipe days
When does SignStudio local test wipe?
No rhythm can be read yet from the wipes on record for SignStudio local test. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 24 days 22 hours is how long the current world has been up.
Lists and filters
Where does SignStudio local test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include SignStudio local test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on SignStudio local test?
These are the tags SignStudio local test puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on SignStudio local test?
Generated by the game, the map on SignStudio local test is procedural.
What rules apply on SignStudio local test, and what settings does it use?
The name of SignStudio local test does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is SignStudio local test running?
The setup is Rust network protocol 2634 and build 166652 on Windows, and that is SignStudio local test. The same protocol is required to join, and Steam takes care of the update.
How dependable is SignStudio local test, and is it online?
Down at the moment: SignStudio local test was last seen 20 days 6 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 3 October 2026 for the first time.
Where does SignStudio local test sit?
No region comes from SignStudio local test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 74.140.225.2:28015 is its address.
Numbers
How many players does SignStudio local test usually have?
The last time SignStudio local test was seen was 20 days 6 hours ago; it is offline now.
Where does SignStudio local test sit in the Rust server rankings?
A seven-day player-hours count places SignStudio local test at #15,848 across every ranked server, within the top 72%.
How to join
How do you get into SignStudio local test?
Press F1 in Rust to bring up the console, then enter client.connect 74.140.225.2:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.