Rust Server RankThe weekly server chart
On air 11,676 servers on air 50,509 listening now 3,178 with a crowd 130 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

KSK-Labs

Offline 74.130.231.139:28015 checked 6d ago

moddedcarbon
This week
13,849down 5.4k
Last week
No. 8,467
Peak
No. 5,845
Days on chart
26
0/ 100
players now
0% full
0
7-day average
peak 1
#13,849
rank
top 62%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 8 Oct7,194
  2. 15 Oct5,974
  3. 22 Oct8,467
  4. now13,870
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:50 UTC6d ago 1 – running 0
Mon 19 Oct, 01:27 UTC10d ago 1 halved by day 1 4 days 0
Sat 17 Oct, 03:46 UTC12d ago 1 – 1.9 days 0
Fri 16 Oct, 01:43 UTC13d ago 1 – 1.1 days 0
Thu 15 Oct, 04:01 UTC14d ago 1 – 0.9 days 1
Tue 13 Oct, 08:02 UTC16d ago 1 – 1.8 days 0
Sun 11 Oct, 19:53 UTC17d ago 0 – 1.5 days 0
Thu 8 Oct, 20:25 UTC20d ago 2 held half 3 days 1
Thu 8 Oct, 02:01 UTC21d ago 2 – 0.8 days 0
Wed 7 Oct, 01:22 UTC22d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at KSK-Labs?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.

When does KSK-Labs wipe?

KSK-Labs picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 6 days 7 hours.

Lists and filters

Where does KSK-Labs appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include KSK-Labs: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do KSK-Labs's tags tell you?

These are the tags KSK-Labs puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does KSK-Labs play?

KSK-Labs runs a procedural map of size 4,500 with seed 4585, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.

What settings and rules does KSK-Labs have in place?

No gather rate appears in KSK-Labs's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

About the server

What Rust version is KSK-Labs on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is KSK-Labs. To join, your game must be on the same protocol; Steam handles that update.

How dependable is KSK-Labs, and is it online?

You will find KSK-Labs offline right now, with its last sighting 6 days 1 hours ago. Across the last 7 full days it stayed up for 8 of 168 hours, 5% of the time. It came to Rust Server Rank on 4 October 2026 for the first time.

Where in the world is KSK-Labs based?

No region is published by KSK-Labs. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 74.130.231.139:28015.

Numbers

How many players does KSK-Labs usually have?

Right now KSK-Labs is offline, last seen 6 days 1 hours ago. It peaked at 1 players in the last seven days, averaging 0.

What position does KSK-Labs hold among Rust servers?

The last seven days of player hours rank KSK-Labs at #13,849, inside the top 62% of ranked servers.

Connect

What is the way to join KSK-Labs?

In Rust, press F1 and enter client.connect 74.130.231.139:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.