Rust Server RankThe weekly server chart
On air 11,674 servers on air 48,848 listening now 3,024 with a crowd 101 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RFC's Test Server

Offline 73.242.189.222:28015 checked 45d ago

moddedoxide
This week
15,025NEW
Last week
–
Peak
No. 15,359
Days on chart
2
0/ 2
players now
0% full
0
7-day average
peak –
#15,025
rank
no region published
56d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does RFC's Test Server wipe?

The record of wipes on RFC's Test Server is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 56 days 6 hours.

Tag guide

Where does RFC's Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RFC's Test Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on RFC's Test Server?

The game's server browser picks up the tags RFC's Test Server publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): It holds 2 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on RFC's Test Server?

The game generates the procedural map that RFC's Test Server runs.

What settings and rules does RFC's Test Server have in place?

The name of RFC's Test Server does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server details

What Rust version is RFC's Test Server on?

The setup is Rust network protocol 2633 and build 163794 on Linux, and that is RFC's Test Server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is RFC's Test Server, and is it online now?

You will find RFC's Test Server offline right now, with its last sighting 45 days 9 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

Where in the world is RFC's Test Server based?

There is no region published for RFC's Test Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 73.242.189.222:28015 is its address.

Population

Is RFC's Test Server a busy server?

Right now RFC's Test Server is offline, last seen 45 days 9 hours ago.

What position does RFC's Test Server hold among Rust servers?

Over the last seven days, RFC's Test Server has clocked the player hours that put it at #15,025, inside the top – of all ranked servers.

Connect

How do you get into RFC's Test Server?

You can type client.connect 73.242.189.222:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players It holds 2 players.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol To join, run the same version: protocol 2633.
cs163794
Build Running game build 163794.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.