Rust Server RankThe weekly server chart
On air 11,681 servers on air 55,814 listening now 3,378 with a crowd 99 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Lunitix test server

Offline 72.58.87.71:28015 checked 15d ago

moddedoxide
This week
13,331down 9.6k
Last week
No. 3,703
Peak
No. 3,169
Days on chart
30
1/ 50
players now
2% full
0
7-day average
peak –
#13,331
rank
top 61%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 21 Sep3,906
  2. 28 Sep3,169
  3. 5 Oct4,556
  4. 12 Oct3,703
  5. now13,331
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:25 UTC16d ago 1 – running 1
Thu 1 Oct, 20:18 UTC FW26d ago 1 held half 10.4 days 0
Thu 24 Sep, 18:18 UTC33d ago 1 halved by day 5 7.1 days 1
Fri 18 Sep, 23:09 UTC39d ago 1 held half 5.8 days 1
Fri 18 Sep, 01:42 UTC40d ago 1 – 0.9 days 1
Thu 17 Sep, 17:17 UTC40d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Lunitix test server when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. Where it failed to hold, day 5 is when the crowd went under half.

How often does Lunitix test server wipe?

No next wipe can be predicted on Lunitix test server, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 26 days 14 hours.

Tags

Which Rust Server Rank filters and lists does Lunitix test server turn up in?

These Rust Server Rank lists feature Lunitix test server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on Lunitix test server?

Here are the tags Lunitix test server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on Lunitix test server?

The game generates the procedural map that Lunitix test server runs.

What rules apply on Lunitix test server, and what settings does it use?

No gather rate appears in Lunitix test server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is Lunitix test server running?

Rust network protocol 2634 and build 167584 is the version, Windows the system, and Lunitix test server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Lunitix test server, and is it online?

Down at the moment: Lunitix test server was last seen 15 days 19 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

Where does Lunitix test server sit?

No region is published by Lunitix test server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 72.58.87.71:28015 is its address.

Numbers

Is Lunitix test server a busy server?

Offline at the moment, Lunitix test server was last seen 15 days 19 hours ago.

Where does Lunitix test server place in the rankings?

Over the last seven days, Lunitix test server has clocked the player hours that put it at #13,331, inside the top 61% of all ranked servers.

How to join

How do you get into Lunitix test server?

In Rust, press F1 and enter client.connect 72.58.87.71:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.