Artist page · Modded
FunPvE Test
Offline 72.231.198.107:28015 checked 22d ago
- Last week
- No. 6,588
- Peak
- No. 3,949
- Days on chart
- 21
Rank
- 30 Sep3,949
- 7 Oct6,588
- now15,960
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:04 UTC25d ago | 1 | – | running | 0 |
| Sat 3 Oct, 04:20 UTC26d ago | 1 | – | 1.1 days | 1 |
| Fri 2 Oct, 17:48 UTC26d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 19:08 UTC28d ago | 1 | – | 1.9 days | 1 |
| Tue 29 Sep, 06:14 UTC30d ago | 1 | – | 1.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 172/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75/ 700
- 4 RustSpain.com | EU Main 19/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 27/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 251/ 700
Quick answers
Wipe days
What happens on wipe day at FunPvE Test?
Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak.
On what schedule does FunPvE Test wipe?
No next wipe can be predicted on FunPvE Test, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 25 days 6 hours.
Lists and filters
Where does FunPvE Test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include FunPvE Test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on FunPvE Test?
Here are the tags FunPvE Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does FunPvE Test play?
The map on FunPvE Test is procedural, size 4,500, seed 1586544950, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does FunPvE Test have in place?
The name of FunPvE Test does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is FunPvE Test running?
Rust network protocol 2634 and build 166652 is the version, Windows the system, and FunPvE Test the server. To join, your game must be on the same protocol; Steam handles that update.
Is FunPvE Test online, and how often does it stay up?
Down at the moment: FunPvE Test was last seen 22 days 5 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 24 September 2026 it first appeared on Rust Server Rank.
Where in the world is FunPvE Test based?
No region comes from FunPvE Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 72.231.198.107:28015 is its address.
Population
Is FunPvE Test a busy server?
Right now FunPvE Test is offline, last seen 22 days 5 hours ago.
What position does FunPvE Test hold among Rust servers?
The last seven days of player hours rank FunPvE Test at #15,960, inside the top 71% of ranked servers.
How to join
What is the way to join FunPvE Test?
You can type client.connect 72.231.198.107:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.