Rust Server RankThe weekly server chart
On air 11,597 servers on air 34,587 listening now 2,830 with a crowd 59 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

prv

Offline 70.177.109.60:28012 checked 3d ago

moddedoxide
This week
10,868down 695
Last week
No. 10,173
Peak
No. 5,387
Days on chart
39
1/ 2
players now
50% full
1
7-day average
peak 1
#10,868
rank
top 49%
23d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep6,122
  2. 30 Sep5,881
  3. 7 Oct5,387
  4. 14 Oct8,394
  5. 21 Oct10,173
  6. now10,863
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:27 UTC23d ago 2 – running 0
Thu 1 Oct, 18:10 UTC FW26d ago 2 held half 3.1 days 2
Fri 25 Sep, 13:27 UTC32d ago 2 held half 6.2 days 1
Fri 18 Sep, 20:26 UTC39d ago 2 halved by day 2 6.7 days 1
Thu 17 Sep, 22:07 UTC40d ago 2 – 0.9 days 1
Thu 17 Sep, 14:38 UTC40d ago 2 – 0.3 days 0
Tue 15 Sep, 21:54 UTC42d ago 2 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at prv?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. If the crowd did not hold, it was under half by day 2.

How often does prv wipe?

There is no telling the next wipe on prv: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 23 days 7 hours.

Lists and filters

Where does prv appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include prv: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on prv?

Here are the tags prv publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does prv play?

prv runs a procedural map of size 3,000 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.

What rules apply on prv, and what settings does it use?

No gather rate appears in prv's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is prv running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is prv. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is prv, and is it online?

Last seen 3 days 7 hours ago, prv is offline as you read this. Across the last 7 full days it stayed up for 4 of 168 hours, 2% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Where does prv sit?

No region is published by prv. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 70.177.109.60:28012 is its address.

Numbers

Is prv a busy server?

Offline at the moment, prv was last seen 3 days 7 hours ago. Averaging 1 players over the last week, it hit a high of 1.

What position does prv hold among Rust servers?

The last seven days of player hours rank prv at #10,868, inside the top 49% of ranked servers.

Join details

What is the way to join prv?

In Rust, press F1 and enter client.connect 70.177.109.60:28012 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players It holds 2 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.