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On air 11,899 servers on air 103,131 listening now 3,962 with a crowd 371 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

4SG 1-Grid Madness 10X

Online NA 70.173.255.80:25010 checked 13m ago

10x weekly wipes moddedoxide
This week
15,158down 365
Last week
No. 14,793
Peak
No. 11,398
Days on chart
40
0/ 50
players now
0% full
0
7-day average
peak 1
#15,158
rank
top 68% · #1480 in NA
27d ago
last wipe
weekly schedule
6m
next wipe
Thu 29 Oct, 18:30 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep11,398
  2. 1 Oct16,111
  3. 8 Oct13,490
  4. 15 Oct14,643
  5. 22 Oct14,793
  6. now15,190
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:30 UTC, in 6m. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

  1. 6mThu 29 Oct, 18:30 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 18:30 UTC
  4. 21d 0hThu 19 Nov, 18:30 UTC
  5. 28d 0hThu 26 Nov, 18:30 UTC
  6. 35d 0hThu 3 Dec, 19:00 UTCFW
  7. 42d 0hThu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 64 on average 45/ 100
  4. 4 WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 7 on average 7/ 100
  5. 5 Helix 10x No BPs | Loot++ | PvP | Shop | Kits | EventsNA · groups of 20+ · 10x · weekly · 3 on average 4/ 125
  6. 6 RAMPAGE 10X | WEEKLY WIPESNA · groups of 10+ · 10x · weekly · 3 on average 1/ 75
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on 4SG 1-Grid Madness 10X when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 36 hours in.

How often does 4SG 1-Grid Madness 10X wipe?

4SG 1-Grid Madness 10X's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Thursday 29 October at 18:30 UTC is when the next wipe is due. 27 days 23 hours is how long the current world has been up. The tags state that wipes happen weekly.

Lists and filters

Which Rust Server Rank filters and lists does 4SG 1-Grid Madness 10X turn up in?

These Rust Server Rank lists include 4SG 1-Grid Madness 10X: 10x Rust servers, ranked live, Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

What do 4SG 1-Grid Madness 10X's tags tell you?

These are the tags 4SG 1-Grid Madness 10X puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on 4SG 1-Grid Madness 10X?

The map on 4SG 1-Grid Madness 10X is procedural, size 2,500, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules apply on 4SG 1-Grid Madness 10X, and what settings does it use?

By its name, 4SG 1-Grid Madness 10X runs 10x gather. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is 4SG 1-Grid Madness 10X running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is 4SG 1-Grid Madness 10X. The same protocol is required to join, and Steam takes care of the update.

How reliable is 4SG 1-Grid Madness 10X, and is it online now?

Right now 4SG 1-Grid Madness 10X is up and taking players. Its own uptime figure puts the last restart at roughly 6 days ago. It was up 76% of the time across the last 7 full days, 128 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is 4SG 1-Grid Madness 10X smooth to play on?

Its average over the last 48 hours was 238 server fps; 231 was the lowest it went. The world carried as many as 49,740 entities, buildings and deployables among them. Memory use reached 3,116 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is 4SG 1-Grid Madness 10X hosted?

With its NA tag, 4SG 1-Grid Madness 10X lists itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 70.173.255.80:25010 is its address.

Player count

What kind of population does 4SG 1-Grid Madness 10X carry?

Right now 0 players are on 4SG 1-Grid Madness 10X, with 50 slots in total. Averaging 0 players over the last week, it hit a high of 1.

Where does 4SG 1-Grid Madness 10X place in the rankings?

The last seven days of player hours put 4SG 1-Grid Madness 10X at #15,158, within the top 68% of ranked servers and at #1,480 in North America.

How to join

What is the way to join 4SG 1-Grid Madness 10X?

You can type client.connect 70.173.255.80:25010 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/4sg.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.