Rust Server RankThe weekly server chart
On air 11,689 servers on air 60,760 listening now 3,467 with a crowd 117 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Rusted Zombies | Local Development

Online 69.131.3.17:28015 checked 10m ago

moddedoxide
This week
5,988up 3.1k
Last week
No. 9,114
Peak
No. 5,567
Days on chart
9
0/ 10
players now
0% full
0
7-day average
peak 1
#5,988
rank
top 27%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 21 Oct9,114
  2. now5,887
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 180/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 142/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 15/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 54/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does Rusted Zombies | Local Development wipe?

Too few wipes are logged for Rusted Zombies | Local Development to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 7 days 16 hours is how long the current world has been up.

Lists and filters

Where does Rusted Zombies | Local Development appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rusted Zombies | Local Development: Modded Rust server rankings and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Rusted Zombies | Local Development?

The game's server browser picks up the tags Rusted Zombies | Local Development publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Rusted Zombies | Local Development?

A procedural map is what Rusted Zombies | Local Development runs, generated by the game.

What settings and rules does Rusted Zombies | Local Development have in place?

The name of Rusted Zombies | Local Development does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Rusted Zombies | Local Development on?

On Linux, Rusted Zombies | Local Development runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

Is Rusted Zombies | Local Development online, and how often does it stay up?

You will find Rusted Zombies | Local Development online at this moment. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 20 October 2026 it first appeared on Rust Server Rank.

Where in the world is Rusted Zombies | Local Development based?

No region is published by Rusted Zombies | Local Development. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 69.131.3.17:28015 is its address.

Population

Is Rusted Zombies | Local Development a busy server?

Right now 0 players are on Rusted Zombies | Local Development, with 10 slots in total. Averaging 0 players over the last week, it hit a high of 1.

Where does Rusted Zombies | Local Development place in the rankings?

Over the last seven days, Rusted Zombies | Local Development has clocked the player hours that put it at #5,988, inside the top 27% of all ranked servers.

Connect

What is the way to join Rusted Zombies | Local Development?

You can type client.connect 69.131.3.17:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.