Artist page · Modded · on air
Rusted Zombies | Local Development
Online 69.131.3.17:28015 checked 10m ago
- Last week
- No. 9,114
- Peak
- No. 5,567
- Days on chart
- 9
Rank
- 21 Oct9,114
- now5,887
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 169/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 180/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 142/ 700
- 5 RustSpain.com | EU Main 15/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 54/ 1000
Quick answers
Wipe times
On what schedule does Rusted Zombies | Local Development wipe?
Too few wipes are logged for Rusted Zombies | Local Development to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 7 days 16 hours is how long the current world has been up.
Lists and filters
Where does Rusted Zombies | Local Development appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Rusted Zombies | Local Development: Modded Rust server rankings and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on Rusted Zombies | Local Development?
The game's server browser picks up the tags Rusted Zombies | Local Development publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Rusted Zombies | Local Development?
A procedural map is what Rusted Zombies | Local Development runs, generated by the game.
What settings and rules does Rusted Zombies | Local Development have in place?
The name of Rusted Zombies | Local Development does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is Rusted Zombies | Local Development on?
On Linux, Rusted Zombies | Local Development runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
Is Rusted Zombies | Local Development online, and how often does it stay up?
You will find Rusted Zombies | Local Development online at this moment. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 20 October 2026 it first appeared on Rust Server Rank.
Where in the world is Rusted Zombies | Local Development based?
No region is published by Rusted Zombies | Local Development. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 69.131.3.17:28015 is its address.
Population
Is Rusted Zombies | Local Development a busy server?
Right now 0 players are on Rusted Zombies | Local Development, with 10 slots in total. Averaging 0 players over the last week, it hit a high of 1.
Where does Rusted Zombies | Local Development place in the rankings?
Over the last seven days, Rusted Zombies | Local Development has clocked the player hours that put it at #5,988, inside the top 27% of all ranked servers.
Connect
What is the way to join Rusted Zombies | Local Development?
You can type client.connect 69.131.3.17:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.