Rust Server RankThe weekly server chart
On air 11,758 servers on air 58,600 listening now 3,466 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RustRoyale Giant Animation Test

Offline 68.97.1.27:28125 checked 16d ago

moddedoxide
This week
15,611down 9.2k
Last week
No. 6,379
Peak
No. 6,379
Days on chart
14
0/ 32
players now
0% full
0
7-day average
peak –
#15,611
rank
top 71%
19d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 12 Oct6,379
  2. now15,611
RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:21 UTC19d ago 1 – running 0
Fri 9 Oct, 01:59 UTC19d ago 1 – 0.8 days 0
Wed 7 Oct, 01:45 UTC21d ago 1 held half 2 days 1
Tue 6 Oct, 18:39 UTC22d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on RustRoyale Giant Animation Test when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does RustRoyale Giant Animation Test wipe?

No next wipe can be predicted on RustRoyale Giant Animation Test, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 19 days 2 hours.

Tag guide

Which Rust Server Rank filters and lists does RustRoyale Giant Animation Test turn up in?

These Rust Server Rank lists feature RustRoyale Giant Animation Test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustRoyale Giant Animation Test?

These are the tags RustRoyale Giant Animation Test puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp32 (Max players): Capacity: 32 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): The build is 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

What rules apply on RustRoyale Giant Animation Test, and what settings does it use?

No gather rate appears in RustRoyale Giant Animation Test's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched off.

About the server

What Rust version is RustRoyale Giant Animation Test on?

Rust network protocol 2634 and build 166652 is the version, Windows the system, and RustRoyale Giant Animation Test the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is RustRoyale Giant Animation Test, and is it online now?

Last seen 16 days 20 hours ago, RustRoyale Giant Animation Test is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 6 October 2026 for the first time.

Where does RustRoyale Giant Animation Test sit?

There is no region published for RustRoyale Giant Animation Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 68.97.1.27:28125 is its address.

Population

What kind of population does RustRoyale Giant Animation Test carry?

Offline at the moment, RustRoyale Giant Animation Test was last seen 16 days 20 hours ago.

What position does RustRoyale Giant Animation Test hold among Rust servers?

The last seven days of player hours rank RustRoyale Giant Animation Test at #15,611, inside the top 71% of ranked servers.

Join details

What is the way to join RustRoyale Giant Animation Test?

Press F1 in Rust to bring up the console, then enter client.connect 68.97.1.27:28125. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp32
Max players Capacity: 32 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build The build is 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.