Artist page · Modded
SoloAI Faction Wars (private)
Offline 68.3.240.225:28015 checked 5d ago
- Last week
- No. 14,945
- Peak
- No. 13,685
- Days on chart
- 8
Rank
- 22 Oct14,945
- now13,892
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:19 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 178/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 88/ 700
- 5 RustSpain.com | EU Main 335/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 229/ 700
Quick answers
Reset schedule
What should you expect on SoloAI Faction Wars (private) when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
On what schedule does SoloAI Faction Wars (private) wipe?
No rhythm can be read yet from the wipes on record for SoloAI Faction Wars (private). The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 7 days 12 hours.
Tags
Where does SoloAI Faction Wars (private) appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include SoloAI Faction Wars (private): Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
How should you read the tags on SoloAI Faction Wars (private)?
These are the tags SoloAI Faction Wars (private) puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does SoloAI Faction Wars (private) play?
A procedural map is what SoloAI Faction Wars (private) runs, generated by the game.
What settings and rules does SoloAI Faction Wars (private) have in place?
The name of SoloAI Faction Wars (private) does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is SoloAI Faction Wars (private) running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is SoloAI Faction Wars (private). Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is SoloAI Faction Wars (private), and is it online now?
Down at the moment: SoloAI Faction Wars (private) was last seen 5 days 6 hours ago. Across the last 6 full days it stayed up for 20 of 144 hours, 14% of the time. On 22 October 2026 it first appeared on Rust Server Rank.
Where in the world is SoloAI Faction Wars (private) based?
No region is published by SoloAI Faction Wars (private). It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 68.3.240.225:28015.
Population
How many players does SoloAI Faction Wars (private) usually have?
The last time SoloAI Faction Wars (private) was seen was 5 days 6 hours ago; it is offline now. It peaked at 1 players in the last seven days, averaging 0.
Where does SoloAI Faction Wars (private) place in the rankings?
A seven-day player-hours count places SoloAI Faction Wars (private) at #14,039 across every ranked server, within the top 63%.
How to join
How do you get into SoloAI Faction Wars (private)?
You can type client.connect 68.3.240.225:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.