Rust Server RankThe weekly server chart
On air 11,888 servers on air 103,803 listening now 3,995 with a crowd 419 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

My Hardcore Test Server

Offline 67.213.140.217:28505 checked 10d ago

moddedcarbon
This week
15,310down 8.6k
Last week
No. 6,666
Peak
No. 6,577
Days on chart
23
0/ 50
players now
0% full
0
7-day average
peak –
#15,310
rank
top 70%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 30 Sep8,575
  2. 7 Oct9,668
  3. 19 Oct6,666
  4. now15,310
RankRank in region
15k10k15k20k29 Sep3 Oct8 Oct17 Oct22 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:22 UTC12d ago 1 – running 0
Thu 15 Oct, 08:49 UTC14d ago 1 – 1.6 days 0
Wed 30 Sep, 18:30 UTC29d ago 1 – 14.6 days 0
Tue 29 Sep, 22:39 UTC29d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at My Hardcore Test Server?

The busiest moments of its recent wipes averaged 1 players. 3 hours after the latest wipe, the crowd hit its peak.

When does My Hardcore Test Server wipe?

No next wipe can be predicted on My Hardcore Test Server, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 12 days 15 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does My Hardcore Test Server turn up in?

These Rust Server Rank lists include My Hardcore Test Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on My Hardcore Test Server?

These are the tags My Hardcore Test Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on My Hardcore Test Server?

The map on My Hardcore Test Server is procedural, size 4,000, seed 543626, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on My Hardcore Test Server, and what settings does it use?

You will not find a gather rate in My Hardcore Test Server's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is My Hardcore Test Server on?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is My Hardcore Test Server. To join, your game must be on the same protocol; Steam handles that update.

Is My Hardcore Test Server online, and how often does it stay up?

Down at the moment: My Hardcore Test Server was last seen 10 days 9 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 29 September 2026 for the first time.

Where does My Hardcore Test Server sit?

No region is published by My Hardcore Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 67.213.140.217:28505.

Population

How many players does My Hardcore Test Server usually have?

Offline at the moment, My Hardcore Test Server was last seen 10 days 9 hours ago.

What position does My Hardcore Test Server hold among Rust servers?

Over the last seven days, My Hardcore Test Server has clocked the player hours that put it at #15,310, inside the top 70% of all ranked servers.

Join details

How do you get into My Hardcore Test Server?

In Rust, press F1 and enter client.connect 67.213.140.217:28505 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build The build is 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.