Rust Server RankThe weekly server chart
On air 11,790 servers on air 64,938 listening now 3,582 with a crowd 124 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

The Coop - Development and Testing

Offline 67.187.8.198:28015 checked 5d ago

moddedoxide
This week
9,897down 1.6k
Last week
No. 8,253
Peak
No. 7,841
Days on chart
16
0/ 5
players now
0% full
0
7-day average
peak 1
#9,897
rank
top 45%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 14 Oct11,960
  2. 21 Oct8,253
  3. now9,838
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 157 on average 88/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 91/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average 76/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 23/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 16/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

How often does The Coop - Development and Testing wipe?

No rhythm can be read yet from the wipes on record for The Coop - Development and Testing. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 15 days.

Tags

Which Rust Server Rank filters and lists does The Coop - Development and Testing turn up in?

These Rust Server Rank lists feature The Coop - Development and Testing: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on The Coop - Development and Testing?

Here are the tags The Coop - Development and Testing publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on The Coop - Development and Testing?

Generated by the game, the map on The Coop - Development and Testing is procedural.

What settings and rules does The Coop - Development and Testing have in place?

You will not find a gather rate in The Coop - Development and Testing's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is The Coop - Development and Testing on?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is The Coop - Development and Testing. To join, your game must be on the same protocol; Steam handles that update.

How reliable is The Coop - Development and Testing, and is it online now?

You will find The Coop - Development and Testing offline right now, with its last sighting 5 days ago. It was up 27% of the time across the last 7 full days, 45 of 168 hours. On 13 October 2026 it first appeared on Rust Server Rank.

Where in the world is The Coop - Development and Testing based?

No region comes from The Coop - Development and Testing. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 67.187.8.198:28015.

Population

Is The Coop - Development and Testing a busy server?

Right now The Coop - Development and Testing is offline, last seen 5 days ago. Averaging 0 players over the last week, it hit a high of 1.

Where does The Coop - Development and Testing place in the rankings?

Over the last seven days, The Coop - Development and Testing has clocked the player hours that put it at #9,897, inside the top 45% of all ranked servers.

Connect

How do you get into The Coop - Development and Testing?

You can type client.connect 67.187.8.198:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players It holds 5 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.