Artist page · Modded
Corrosion Hour Development Test Server
Offline 67.161.116.223:28015 checked 25d ago
- Last week
- No. 16,897
- Peak
- No. 15,958
- Days on chart
- 10
Rank
- 3 Oct16,897
- now16,010
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 35/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 59/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 2/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3/ 1000
Quick answers
Wipe days
When does Corrosion Hour Development Test Server wipe?
No rhythm can be read yet from the wipes on record for Corrosion Hour Development Test Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 27 days 10 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does Corrosion Hour Development Test Server turn up in?
These Rust Server Rank lists include Corrosion Hour Development Test Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What is meant by the tags on Corrosion Hour Development Test Server?
These are the tags Corrosion Hour Development Test Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166493 (Build): The build is 166493; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on Corrosion Hour Development Test Server?
A procedural map is what Corrosion Hour Development Test Server runs, generated by the game.
What rules apply on Corrosion Hour Development Test Server, and what settings does it use?
You will not find a gather rate in Corrosion Hour Development Test Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is Corrosion Hour Development Test Server running?
On Windows, Corrosion Hour Development Test Server runs Rust network protocol 2634 and build 166493. The same protocol is required to join, and Steam takes care of the update.
How dependable is Corrosion Hour Development Test Server, and is it online?
Last seen 25 days 6 hours ago, Corrosion Hour Development Test Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 1 October 2026, logged by Rust Server Rank.
In which location is Corrosion Hour Development Test Server hosted?
No region is published by Corrosion Hour Development Test Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 67.161.116.223:28015 is its address.
Player count
How many players does Corrosion Hour Development Test Server usually have?
Offline at the moment, Corrosion Hour Development Test Server was last seen 25 days 6 hours ago.
Where does Corrosion Hour Development Test Server sit in the Rust server rankings?
A seven-day player-hours count places Corrosion Hour Development Test Server at #16,010 across every ranked server, within the top 71%.
Connect
What is the way to join Corrosion Hour Development Test Server?
You can type client.connect 67.161.116.223:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.