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Marratts Rust PVE
Online NA 66.70.179.185:28015 checked 11m ago
- Last week
- No. 15,125
- Peak
- No. 10,807
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct16,044
- 8 Oct10,807
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:26 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Wipe times
What happens on wipe day at Marratts Rust PVE?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
On what schedule does Marratts Rust PVE wipe?
Once a month, with the force wipe, Marratts Rust PVE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 26 days 16 hours. The tags carry a monthly schedule for wipes.
Tag guide
Where does Marratts Rust PVE appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Marratts Rust PVE: Modded Rust server rankings, Best Rust aim training servers, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
What do Marratts Rust PVE's tags tell you?
The game's server browser picks up the tags Marratts Rust PVE publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^d (Combat training): The loot comes free, and you practise aim and PvP; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on Marratts Rust PVE?
A procedural map of size 6,000 with seed 24680 is what Marratts Rust PVE runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on Marratts Rust PVE, and what settings does it use?
No gather rate appears in Marratts Rust PVE's name. Up to 8 players per group, which is the game's default. combat training is the game mode, loot is handed out so you can practise aim and PvP. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is Marratts Rust PVE on?
The setup is Rust network protocol 2634 and build 167781 on Windows, and that is Marratts Rust PVE. To join, your game must be on the same protocol; Steam handles that update.
Is Marratts Rust PVE online, and how often does it stay up?
Marratts Rust PVE is live as you read this. Its own uptime figure puts the last restart at roughly 11 days 1 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
Is Marratts Rust PVE smooth to play on?
The last 48 hours gave an average of 35 server fps, with a floor of 35. The world carried as many as 77,733 entities, buildings and deployables among them. Memory use reached 9,412 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
In which location is Marratts Rust PVE hosted?
The NA tag is what Marratts Rust PVE uses to list itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 66.70.179.185:28015 is its address.
Player count
What kind of population does Marratts Rust PVE carry?
Right now 0 players are on Marratts Rust PVE, with 10 slots in total. The seven-day average for players is 0.
Where does Marratts Rust PVE place in the rankings?
Seven days of player hours give Marratts Rust PVE #15,338 overall, the top 69% of ranked servers, and #1,510 in North America.
How to join
What is the way to join Marratts Rust PVE?
In Rust, press F1 and enter client.connect 66.70.179.185:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.