Rust Server RankThe weekly server chart
On air 11,698 servers on air 53,885 listening now 3,236 with a crowd 139 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Defensive Telemetry Lab

Offline 66.68.241.220:28015 checked 17d ago

moddedoxide
This week
14,084down 2.6k
Last week
No. 11,532
Peak
No. 11,292
Days on chart
8
1/ 100
players now
1% full
0
7-day average
peak –
#14,084
rank
top 64%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 12 Oct11,532
  2. now14,084
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does Rust Defensive Telemetry Lab wipe?

No rhythm can be read yet from the wipes on record for Rust Defensive Telemetry Lab. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 17 days 13 hours.

Lists and filters

Which Rust Server Rank filters and lists does Rust Defensive Telemetry Lab turn up in?

These Rust Server Rank lists include Rust Defensive Telemetry Lab: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rust Defensive Telemetry Lab?

These are the tags Rust Defensive Telemetry Lab puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Rust Defensive Telemetry Lab play?

The game generates the procedural map that Rust Defensive Telemetry Lab runs.

What rules apply on Rust Defensive Telemetry Lab, and what settings does it use?

You will not find a gather rate in Rust Defensive Telemetry Lab's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Rust Defensive Telemetry Lab on?

Rust network protocol 2634 and build 167398 is the version, Windows the system, and Rust Defensive Telemetry Lab the server. To join, your game must be on the same protocol; Steam handles that update.

Is Rust Defensive Telemetry Lab online, and how often does it stay up?

You will find Rust Defensive Telemetry Lab offline right now, with its last sighting 17 days 3 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 12 October 2026 for the first time.

In which location is Rust Defensive Telemetry Lab hosted?

No region is published by Rust Defensive Telemetry Lab. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 66.68.241.220:28015 is its address.

Population

What kind of population does Rust Defensive Telemetry Lab carry?

Offline at the moment, Rust Defensive Telemetry Lab was last seen 17 days 3 hours ago.

Where does Rust Defensive Telemetry Lab place in the rankings?

The last seven days of player hours rank Rust Defensive Telemetry Lab at #14,084, inside the top 64% of ranked servers.

Connect

How do you get into Rust Defensive Telemetry Lab?

You can type client.connect 66.68.241.220:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.