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2X- Dingo Rust - Weekly-Quads
Online NA 66.51.99.69:28060 checked 12m ago
- Last week
- No. 15,125
- Peak
- No. 6,047
- Days on chart
- 29
Rank
- 1 Oct10,715
- 8 Oct6,576
- 15 Oct7,889
- 22 Oct15,125
- now14,679
Top 66% of all ranked servers, top 79% in NA, and #596 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 29 October, 18:12 UTC, in 15h. Every Thursday at 18:12 UTC · medium confidence
Coming wipes
- 15hThu 29 Oct, 18:12 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 14d 15hThu 12 Nov, 18:12 UTC
- 21d 15hThu 19 Nov, 18:12 UTC
- 28d 15hThu 26 Nov, 18:12 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 42d 15hThu 10 Dec, 18:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:12 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:12 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 18:12 UTC20d ago | 2 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 2 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED 56/ 200
- 2 [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP 4/ 75
- 3 US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly 1/ 200
- 4 Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip 237/ 275
- 5 WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED 44/ 200
- 6 US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly 235/ 230
Quick answers
Wipe days
What happens on wipe day at 2X- Dingo Rust - Weekly-Quads?
1 players is the average busiest figure across its recent wipes. It took 11 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 2.5.
On what schedule does 2X- Dingo Rust - Weekly-Quads wipe?
Wipes on 2X- Dingo Rust - Weekly-Quads run every Thursday at 18:12 UTC. Thursday 29 October at 18:12 UTC is when the next wipe is due. 6 days 8 hours is how long the current world has been up. Its tags carry a schedule of wipes once a week.
Lists and filters
Where does 2X- Dingo Rust - Weekly-Quads appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature 2X- Dingo Rust - Weekly-Quads: Best 2x Rust servers, Modded Rust server rankings and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do 2X- Dingo Rust - Weekly-Quads's tags tell you?
Here are the tags 2X- Dingo Rust - Weekly-Quads publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 players; ts4 (Group limit): A team takes at most 4; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on 2X- Dingo Rust - Weekly-Quads?
The map on 2X- Dingo Rust - Weekly-Quads is procedural, size 4,050, seed 784271294, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on 2X- Dingo Rust - Weekly-Quads, and what settings does it use?
The name says it: 2x gather on 2X- Dingo Rust - Weekly-Quads. 4 players is the group cap (quad). survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is 2X- Dingo Rust - Weekly-Quads on?
On Linux, 2X- Dingo Rust - Weekly-Quads runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
Is 2X- Dingo Rust - Weekly-Quads online, and how often does it stay up?
2X- Dingo Rust - Weekly-Quads is live as you read this. About 14 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 1 October 2026 for the first time.
What is performance like on 2X- Dingo Rust - Weekly-Quads?
Its average over the last 48 hours was 5 server fps; 5 was the lowest it went. The world carried as many as 88,704 entities, buildings and deployables among them. At its highest, memory use hit 2,479 MB. What you feel as lag is low fps and an entity count on the way up.
Where does 2X- Dingo Rust - Weekly-Quads sit?
In North America, 2X- Dingo Rust - Weekly-Quads lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.51.99.69:28060.
Numbers
How many players does 2X- Dingo Rust - Weekly-Quads usually have?
The live picture at 2X- Dingo Rust - Weekly-Quads: 0 players, 100 slots. Averaging 0 players over the last week, it hit a high of 1.
Where does 2X- Dingo Rust - Weekly-Quads sit in the Rust server rankings?
In North America the player-hours chart puts 2X- Dingo Rust - Weekly-Quads at #1,472; across all ranked servers that is #14,674 and the top 66% over the last seven days. In the quad category it holds #596.
How to join
How do you get into 2X- Dingo Rust - Weekly-Quads?
In Rust, press F1 and enter client.connect 66.51.99.69:28060 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.
