Rust Server RankThe weekly server chart
On air 11,892 servers on air 102,807 listening now 3,961 with a crowd 356 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Testing Testing

Offline NA 66.51.99.65:28010 checked 5d ago

biweekly wipes moddedcarbonpve
This week
15,310down 185
Last week
No. 15,125
Peak
No. 12,454
Days on chart
40
0/ 50
players now
0% full
0
7-day average
peak –
#15,310
rank
top 69% · #1499 in NA
14d ago
last wipe
biweekly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct16,111
  3. 8 Oct15,970
  4. 15 Oct13,028
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

14.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 0hWed 11 Nov, 18:29 UTC
  3. 27d 0hWed 25 Nov, 18:29 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 0hWed 9 Dec, 18:29 UTC

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:29 UTC14d ago 3 – running 0
Sat 3 Oct, 13:58 UTC26d ago – – 11.2 days 0
Tue 15 Sep, 14:33 UTC44d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average 0/ 200
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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Testing Testing when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. It took 0 hours from the latest wipe for the crowd to peak.

On what schedule does Testing Testing wipe?

Testing Testing's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 14 days 23 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.

Tag guide

Which Rust Server Rank filters and lists does Testing Testing turn up in?

These Rust Server Rank lists include Testing Testing: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks and it shows up.

How should you read the tags on Testing Testing?

Here are the tags Testing Testing publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): In the server browser it sits under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Testing Testing play?

Testing Testing runs a procedural map of size 5,000 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.

What settings and rules does Testing Testing have in place?

You will not find a gather rate in Testing Testing's name. Up to 8 players per group, which is the game's default. It runs pve, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Testing Testing running?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and Testing Testing the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Testing Testing, and is it online now?

Last seen 5 days 21 hours ago, Testing Testing is offline as you read this. Across the last 7 full days it stayed up for 46 of 168 hours, 27% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

In which location is Testing Testing hosted?

The NA tag is what Testing Testing uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.65:28010 is its address.

Player count

What kind of population does Testing Testing carry?

The last time Testing Testing was seen was 5 days 21 hours ago; it is offline now. The seven-day average for players is 0.

Where does Testing Testing place in the rankings?

Seven days of player hours give Testing Testing #15,310 overall, the top 69% of ranked servers, and #1,499 in North America.

Connect

What is the way to join Testing Testing?

In Rust, press F1 and enter client.connect 66.51.99.65:28010 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.