Rust Server RankThe weekly server chart
On air 11,684 servers on air 38,205 listening now 2,919 with a crowd 95 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Ya Dig It

Online 66.51.99.64:28045 checked 9m ago

monthly wipes moddedoxidepremium
This week
15,353down 894
Last week
No. 14,459
Peak
No. 7,567
Days on chart
34
0/ 50
players now
0% full
0
7-day average
peak –
#15,353
rank
top 69%
15d ago
last wipe
monthly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 1 Oct7,701
  2. 8 Oct15,970
  3. 15 Oct12,026
  4. 22 Oct14,459
  5. now15,349
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

0246803:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

17 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:55 UTC15d ago 1 – running 0
Sat 26 Sep, 18:04 UTC32d ago 2 halved by day 2 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 12/ 700
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1/ 1000
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average 27/ 700
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average 25/ 1000
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average 1/ 1000
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average 60/ 1000
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Ya Dig It?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 30 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 2.

How often does Ya Dig It wipe?

The only wipe on Ya Dig It is the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 15 days 7 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.

Tags

Which Rust Server Rank filters and lists does Ya Dig It turn up in?

These Rust Server Rank lists feature Ya Dig It: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Ya Dig It?

The game's server browser picks up the tags Ya Dig It publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on Ya Dig It?

Ya Dig It runs a procedural map of size 6,000 with seed 1, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Ya Dig It, and what settings does it use?

No gather rate appears in Ya Dig It's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Joining requires premium status on Rust. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Ya Dig It running?

On Linux, Ya Dig It runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Ya Dig It online, and how often does it stay up?

Ya Dig It is live as you read this. Its own uptime figure puts the last restart at roughly 6 days 12 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 26 September 2026 it first appeared on Rust Server Rank.

What is performance like on Ya Dig It?

The last 48 hours gave an average of 5 server fps, with a floor of 5. Up to 376,750 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 7,130 MB. Players call it lag: fps falling and entities piling up.

Where in the world is Ya Dig It based?

There is no region published for Ya Dig It. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.64:28045 is its address.

Player count

How many players does Ya Dig It usually have?

Right now 0 players are on Ya Dig It, with 50 slots in total. It averaged 0 players over the past seven days.

What position does Ya Dig It hold among Rust servers?

A seven-day player-hours count places Ya Dig It at #15,353 across every ranked server, within the top 69%.

Connect

What is the way to join Ya Dig It?

In Rust, press F1 and enter client.connect 66.51.99.64:28045 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Joining requires premium status on Rust.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Running game build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.