Rust Server RankThe weekly server chart
On air 11,847 servers on air 98,341 listening now 3,870 with a crowd 535 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Deathloop Battlefield | Weekly | Koth | Loadouts

Online NA 66.51.99.58:28010 checked 11m ago

weekly wipes moddedoxide
This week
10,869NEW
Last week
–
Peak
No. 11,796
Days on chart
25
0/ 50
players now
0% full
0
7-day average
peak 1
#10,869
rank
top 49% · #1307 in NA
7h ago
last wipe
weekly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,490
  3. 9 Oct14,562
  4. now11,796
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct29 Oct

Top 49% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75106:0013:0021:0005:0012:0019:00Wiped Thu 29 Oct, 13:14 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
02040608006:0013:0021:0005:0012:0019:00Wiped Thu 29 Oct, 13:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

26.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 13:14 UTC
  3. 20d 16hThu 19 Nov, 13:14 UTC
  4. 27d 16hThu 26 Nov, 13:14 UTC
  5. 34d 22hThu 3 Dec, 19:00 UTCFW
  6. 41d 16hThu 10 Dec, 13:14 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:14 UTC7h ago – – running 0
Sat 3 Oct, 01:03 UTC26d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average 2/ 100
  4. 4 US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average 1/ 200
  5. 5 US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinbNA · groups of 10+ · 20x · weekly · 1 on average 2/ 200
  6. 6 STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|NA · groups of 8+ · 100x · weekly · 1 on average 4/ 50
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Deathloop Battlefield | Weekly | Koth | Loadouts when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. The crowd on the latest wipe peaked 0 hours in.

How often does Deathloop Battlefield | Weekly | Koth | Loadouts wipe?

Because too few wipes on Deathloop Battlefield | Weekly | Koth | Loadouts are logged to confirm the schedule, the tag sets the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 7 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.

Tags

Which Rust Server Rank filters and lists does Deathloop Battlefield | Weekly | Koth | Loadouts turn up in?

These Rust Server Rank lists include Deathloop Battlefield | Weekly | Koth | Loadouts: Modded Rust server rankings, Rust battlefield servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours and it shows up.

How should you read the tags on Deathloop Battlefield | Weekly | Koth | Loadouts?

Here are the tags Deathloop Battlefield | Weekly | Koth | Loadouts publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^w (Weekly): A wipe every week; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Deathloop Battlefield | Weekly | Koth | Loadouts?

Deathloop Battlefield | Weekly | Koth | Loadouts runs a procedural map of size 2,400 with seed 1376975975, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Deathloop Battlefield | Weekly | Koth | Loadouts, and what settings does it use?

The name of Deathloop Battlefield | Weekly | Koth | Loadouts does not state a gather rate. Up to 8 players per group, which is the game's default. battlefield is the game mode, quick PvP with kits and boosted rates. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Deathloop Battlefield | Weekly | Koth | Loadouts on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Deathloop Battlefield | Weekly | Koth | Loadouts. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Deathloop Battlefield | Weekly | Koth | Loadouts online, and how often does it stay up?

Right now Deathloop Battlefield | Weekly | Koth | Loadouts is up and taking players. About 5 hours ago it restarted last, judged by its reported uptime. 17 of 168 hours is 10% of the time over the last 7 full days. On 14 September 2026 it first appeared on Rust Server Rank.

What is performance like on Deathloop Battlefield | Weekly | Koth | Loadouts?

Never below 5, it averaged 10 server fps across the last 48 hours. Up to 39,371 entities sat in the world: buildings, deployables and the rest. It climbed to 1,906 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is Deathloop Battlefield | Weekly | Koth | Loadouts based?

With its NA tag, Deathloop Battlefield | Weekly | Koth | Loadouts lists itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 66.51.99.58:28010.

Player count

Is Deathloop Battlefield | Weekly | Koth | Loadouts a busy server?

The live picture at Deathloop Battlefield | Weekly | Koth | Loadouts: 0 players, 50 slots. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 07:00 UTC, averaging 1 players.

Where does Deathloop Battlefield | Weekly | Koth | Loadouts place in the rankings?

In North America the player-hours chart puts Deathloop Battlefield | Weekly | Koth | Loadouts at #1,307; across all ranked servers that is #10,869 and the top 49% over the last seven days.

Connect

How do you get into Deathloop Battlefield | Weekly | Koth | Loadouts?

You can type client.connect 66.51.99.58:28010 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/ZUR7CjSE5P for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.