Rust Server RankThe weekly server chart
On air 11,701 servers on air 41,011 listening now 3,012 with a crowd 94 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Rustmod.cc PVE | Raidable Bases |

Online NA 66.51.99.45:28025 checked 11m ago

monthly wipes moddedoxidepve
This week
15,349down 224
Last week
No. 15,125
Peak
No. 9,127
Days on chart
40
0/ 50
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69% · #1520 in NA
23d ago
last wipe
monthly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,263
  2. 1 Oct12,686
  3. 8 Oct9,214
  4. 15 Oct15,854
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

0246802:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

3.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC23d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW27d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Rustmod.cc PVE | Raidable Bases |?

The busiest moments of its recent wipes averaged 0 players. It took 7 hours from the latest wipe for the crowd to peak.

When does Rustmod.cc PVE | Raidable Bases | wipe?

Once a month, with the force wipe, Rustmod.cc PVE | Raidable Bases | wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 23 days 10 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.

Lists and filters

Which Rust Server Rank filters and lists does Rustmod.cc PVE | Raidable Bases | turn up in?

These Rust Server Rank lists feature Rustmod.cc PVE | Raidable Bases |: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

How should you read the tags on Rustmod.cc PVE | Raidable Bases |?

The game's server browser picks up the tags Rustmod.cc PVE | Raidable Bases | publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Rustmod.cc PVE | Raidable Bases | play?

A procedural map of size 1,000 with seed 55555 is what Rustmod.cc PVE | Raidable Bases | runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Rustmod.cc PVE | Raidable Bases |, and what settings does it use?

The name of Rustmod.cc PVE | Raidable Bases | does not state a gather rate. Up to 8 players per group, which is the game's default. It runs pve, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is Rustmod.cc PVE | Raidable Bases | on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Rustmod.cc PVE | Raidable Bases | the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Rustmod.cc PVE | Raidable Bases |, and is it online?

Rustmod.cc PVE | Raidable Bases | is live as you read this. About 31 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does Rustmod.cc PVE | Raidable Bases | run?

Its average over the last 48 hours was 5 server fps; 5 was the lowest it went. The world carried as many as 3,051 entities, buildings and deployables among them. It climbed to 1,345 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does Rustmod.cc PVE | Raidable Bases | sit?

In North America, Rustmod.cc PVE | Raidable Bases | lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.51.99.45:28025.

Numbers

How many players does Rustmod.cc PVE | Raidable Bases | usually have?

Right now 0 players are on Rustmod.cc PVE | Raidable Bases |, with 50 slots in total. The seven-day average for players is 0.

What position does Rustmod.cc PVE | Raidable Bases | hold among Rust servers?

The last seven days of player hours put Rustmod.cc PVE | Raidable Bases | at #15,349, within the top 69% of ranked servers and at #1,520 in North America.

Connect

How do you get into Rustmod.cc PVE | Raidable Bases |?

You can type client.connect 66.51.99.45:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://rustmod.cc.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.