Rust Server RankThe weekly server chart
On air 11,865 servers on air 95,534 listening now 3,881 with a crowd 381 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

We moved

Offline NA 66.51.99.45:28000 checked 11d ago

monthly wipes moddedoxidepve
This week
13,027down 9.7k
Last week
No. 3,350
Peak
No. 2,062
Days on chart
35
1/ 50
players now
2% full
0
7-day average
peak –
#13,027
rank
top 59% · #1447 in NA
11d ago
last wipe
monthly schedule
7d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 27 Sep2,140
  2. 4 Oct2,593
  3. 11 Oct2,563
  4. 18 Oct3,350
  5. now13,027
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 13:16 UTC11d ago 1 – running 1
Thu 1 Oct, 18:09 UTC FW27d ago 6 held half 16.8 days 0
Thu 1 Oct, 09:24 UTC28d ago 4 – 0.4 days 1
Wed 30 Sep, 09:27 UTC29d ago 5 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at We moved?

Averaged over its recent wipes, the crowd reached 4 at the peak. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does We moved wipe?

Once a month, with the force wipe, We moved wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 11 days 1 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.

Lists and filters

Which Rust Server Rank filters and lists does We moved turn up in?

These Rust Server Rank lists feature We moved: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on We moved?

These are the tags We moved puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on We moved?

The map on We moved is procedural, size 6,000, seed 10000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does We moved have in place?

No gather rate appears in We moved's name. The game's default applies: groups of up to 8 players. pve is the game mode, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is We moved on?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is We moved. The same protocol is required to join, and Steam takes care of the update.

How dependable is We moved, and is it online?

You will find We moved offline right now, with its last sighting 11 days 1 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 20 September 2026 it first appeared on Rust Server Rank.

Where does We moved sit?

In North America, We moved lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.51.99.45:28000.

Population

How many players does We moved usually have?

Right now We moved is offline, last seen 11 days 1 hours ago.

What position does We moved hold among Rust servers?

The last seven days of player hours put We moved at #13,027, within the top 59% of ranked servers and at #1,447 in North America.

Connect

What is the way to join We moved?

In Rust, press F1 and enter client.connect 66.51.99.45:28000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build The build is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.