Artist page · Modded
We moved
Offline NA 66.51.99.45:28000 checked 11d ago
- Last week
- No. 3,350
- Peak
- No. 2,062
- Days on chart
- 35
Rank
- 27 Sep2,140
- 4 Oct2,593
- 11 Oct2,563
- 18 Oct3,350
- now13,027
Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 13:16 UTC11d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:09 UTC FW27d ago | 6 | held half | 16.8 days | 0 |
| Thu 1 Oct, 09:24 UTC28d ago | 4 | – | 0.4 days | 1 |
| Wed 30 Sep, 09:27 UTC29d ago | 5 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 33/ 200
- 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 29/ 200
- 3 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 71/ 100
- 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps 11/ 100
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 14/ 150
- 6 US | For all Mankind PVE | No Raiding/Killing/Stealing 6/ 200
Quick answers
Reset schedule
What happens on wipe day at We moved?
Averaged over its recent wipes, the crowd reached 4 at the peak. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
How often does We moved wipe?
Once a month, with the force wipe, We moved wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 11 days 1 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.
Lists and filters
Which Rust Server Rank filters and lists does We moved turn up in?
These Rust Server Rank lists feature We moved: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it shows up.
How should you read the tags on We moved?
These are the tags We moved puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on We moved?
The map on We moved is procedural, size 6,000, seed 10000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does We moved have in place?
No gather rate appears in We moved's name. The game's default applies: groups of up to 8 players. pve is the game mode, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is We moved on?
The setup is Rust network protocol 2634 and build 167781 on Linux, and that is We moved. The same protocol is required to join, and Steam takes care of the update.
How dependable is We moved, and is it online?
You will find We moved offline right now, with its last sighting 11 days 1 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 20 September 2026 it first appeared on Rust Server Rank.
Where does We moved sit?
In North America, We moved lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.51.99.45:28000.
Population
How many players does We moved usually have?
Right now We moved is offline, last seen 11 days 1 hours ago.
What position does We moved hold among Rust servers?
The last seven days of player hours put We moved at #13,027, within the top 59% of ranked servers and at #1,447 in North America.
Connect
What is the way to join We moved?
In Rust, press F1 and enter client.connect 66.51.99.45:28000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.