Rust Server RankThe weekly server chart
On air 11,679 servers on air 49,738 listening now 3,164 with a crowd 118 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

Online NA 66.51.99.21:28015 checked 7m ago

10x biweekly wipes moddedoxidepve
This week
1,790down 13
Last week
No. 1,777
Peak
No. 1,716
Days on chart
40
1/ 100
players now
1% full
3
7-day average
peak 9
#1,790
rank
top 8% · #275 in NA
6d ago
last wipe
biweekly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep2,622
  2. 1 Oct2,433
  3. 8 Oct2,273
  4. 15 Oct1,905
  5. 22 Oct1,777
  6. now1,789
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

13.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 6

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 21d 7hThu 19 Nov, 17:06 UTC
  3. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:06 UTC6d ago 9 – running 3
Thu 8 Oct, 20:24 UTC20d ago 8 held half 13.9 days 5
Thu 1 Oct, 18:05 UTC FW27d ago 8 held half 7.1 days 2
Thu 17 Sep, 16:34 UTC41d ago 5 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Averaged over its recent wipes, the crowd reached 8 at the peak. 32 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. If the crowd did not hold, it was under half by day 6.

On what schedule does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] wipe?

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 6 days 16 hours is how long the current world has been up. Its tags give a wipe schedule of one wipe every two weeks.

Tags

Which Rust Server Rank filters and lists does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] turn up in?

These Rust Server Rank lists feature MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: 10x Rust servers, ranked live, Modded Rust server rankings, Rust PvE servers, ranked, Rust zombie servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What do MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s tags tell you?

The game's server browser picks up the tags MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

A procedural map of size 3,333 with seed 1337 is what MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.

What rules apply on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], and what settings does it use?

The name says it: 10x gather on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Steam keeps it updated, but your game has to be on the same protocol to join.

Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] online, and how often does it stay up?

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is live as you read this. About 40 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] smooth to play on?

The last 48 hours gave an average of 84 server fps, with a floor of 5. Buildings, deployables and everything else added up to as many as 116,413 entities. At its highest, memory use hit 5,413 MB. Players call it lag: fps falling and entities piling up.

In which location is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] hosted?

In North America, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] lists itself with its NA tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 66.51.99.21:28015 is its address.

Numbers

How many players does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] usually have?

Of 100 slots on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], 1 are taken at the moment. It peaked at 9 players in the last seven days, averaging 3. At 16:00 UTC it saw its busiest spell of the last 48 hours, averaging 5 players.

Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] sit in the Rust server rankings?

The last seven days of player hours put MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] at #1,790, within the top 8% of ranked servers and at #275 in North America.

Join details

How do you get into MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

In Rust, press F1 and enter client.connect 66.51.99.21:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.